Zod 4 TS-first runtime validation — schemas, parsing, transforms, refinements, async, discriminated unions. Use when: zod, z.object, z.string, z.number, z.array, z.union, z.discriminatedUnion, z.enum, z.literal, z.coerce, .parse, .safeParse, .refine,…
Skills in this repository
VKirill/antigravity-for-claude-code - Page 3
SkillsMP has collected 95 skills from VKirill/antigravity-for-claude-code. Open a skill to review its source and details.
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DB-persistent task dispatch + YAML contracts for dev-orchestrator. Use when running as dev-orchestrator and need to persist tasks, dispatch workers via YAML contracts, validate via verification_commands, recover from failures autonomously.
Выжимка ru-text для коротких русских отчётов / findings / статусов / комментариев. Для агентов с малой русской выдачей (verifiers, reviewers, status-сообщения). НЕ для копирайтинга — там используй полный ru-text.
Source text: Russian
Anthropic's official Claude Code CLI — terminal coding agent with skills, hooks, subagents, MCP, plan mode, slash commands. Use when: claude-code, @anthropic-ai/claude-code, claude CLI, /init, /agents, /hooks, /mcp, /loop, plan mode, .claude/settings.json,…
Universal coder discipline for editing files inside YAML task contracts. Distilled from 7 books — Ousterhout, Fowler, Hunt/Thomas, Feathers, Kernighan/Pike, Boswell, Beck. Use when: every implementation, refactor, or bug fix. Trigger terms: deep module,…
CSS architecture for vanilla HTML/CSS pre-framework — ITCSS-style tokens, BEM, OKLCH, @layer cascade layers, logical properties, container queries, View Transitions API, dvh/svh, prefers-color-scheme, WCAG 2.2 a11y. Use when: vanilla HTML+CSS, design system,…
Дисциплина вёрстки для worker-coder: БЭМ, design tokens, accessibility (WCAG AA), responsive (mobile-first), semantic HTML. Подгружай для любой HTML/CSS/JSX/Vue/Svelte/Astro работы.
Source text: Russian
Behavioral guidelines to reduce common LLM coding mistakes. Use when writing, reviewing, or refactoring code to avoid overcomplication, make surgical changes, surface assumptions, and define verifiable success criteria.
Web media asset pipeline & budgets 2026 — glTF/GLB optimization (Draco, meshopt, KTX2 via gltf-transform), Blender baking, polygon/draw-call/texture budgets, AVIF/WebP responsive images, video rules, Lottie→dotLottie/ThorVG migration, deterministic budget…
pytest 9 — Python's #1 testing framework. Use when: pytest, unit test python, fixture, parametrize, @pytest.mark, mocker, MagicMock, patch, conftest.py, pytest-cov, coverage, pytest-asyncio, pytest-xdist, pytest-mock, pytest 9, async test, pytest fixture…
SVG & Canvas2D craft for 2026 — SVG animation (CSS/SMIL/JS), stroke draw-on, MorphSVG vs flubber, SVG filters (turbulence/gooey), clip-path reveals, svgo; Canvas2D hi-DPI, particle systems, OffscreenCanvas + workers. Use when: svg animation,…
UX & content craft for high-end sites 2026 — information architecture & page blueprints (pages.yaml, hero archetypes, conversion section ordering), UX heuristics & conversion patterns, accessibility (WCAG 2.2 deep + deterministic CI), copywriting & microcopy,…
Vitest 4 unit testing — Vite-native, ESM-first, fast HMR. Use when: vitest, unit tests, integration tests, vi.mock, vi.fn, vi.spyOn, vi.useFakeTimers, expect, toMatchSnapshot, toMatchInlineSnapshot, projects API, pool config, browser mode, coverage,…
Deterministic web QA/verification suite 2026 — the exact runnable toolchain to verify a built site WITHOUT human eyes: Lighthouse CI assertions, @axe-core/playwright, Playwright visual regression + interaction, stylelint + design-token lint, eslint-jsx-a11y,…
WebGL/WebGPU creative front-end for 2026 — Three.js + React Three Fiber + drei + TSL + WebGPU production setup, a GLSL shader recipe library (mesh gradients, aurora, voronoi, metaballs, fbm, displacement, particles), living animated backgrounds, and…