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dota2-game-logic

DOTA2 自定义游戏服务端逻辑开发指南。触发词:游戏逻辑、服务端、server、game mode、游戏模式、GameRules、modifier、timer、lua、TSTL。Use when user asks to create or modify DOTA2 custom game server-side logic, game mode configuration, modules, game events, net tables, or data synchronization.

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Source facts

Repository
XavierCHN/x-template
Last source activity
April 28, 2026 at 11:47
Detected SKILL.md language
Chinese
Stars
216
Forks
122

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