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gui-debug

Debug and drive a Xenolith app over its inspector socket — headless by default (`--headless`, no window system), so a GUI can be inspected, screenshotted and driven with no display, no compositor and no mouse. MCP tools: `inspect_scene` (the node tree), `get_logs` (the log ring buffer), `screenshot`, `list_commands`/`invoke_command` (scene-registered actions), `send_input`, `send_text`, `step_frame`, `window_control`, `quit_app`. Use when a Xenolith GUI app (installer, scaffolded app, tests/window) is misbehaving visually — missing elements, wrong layout, invisible nodes, overlap, wrong stacking, an element you can't find, "why is this hidden", "where did this node go"; when verifying business logic (catalogue load, install progress, errors, crashes) works BEFORE or independently of the UI; or when you need a screenshot of an app on a machine with no session at all. Complements source-level debugging (lldb/wine-debug).

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Source facts

Repository
XenolithEngine/xenolith-engine
Last source activity
August 9, 2026 at 12:18
Detected SKILL.md language
English
Stars
4
Forks
0

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