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demo-povshot

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UpdatedJune 30, 2026 at 13:53

Grab ONE real ezQuake first-person POV screenshot (full HUD) of a QuakeWorld demo at an exact player + demo-second, rendered headless on servexeri (the always-on Linux hub) and pulled to aws-dev for Claude to read. The single-moment / Linux-headless sibling of the demo-eyecheck skill (which renders a whole 1-fps POV sweep on the Windows GPU box). Use when you need to SEE exactly what a player saw at a moment in a demo — validate a route START/END spot, a spawn position, a trick frame, "is this the right place?", "show me <player>'s POV at T". Wraps the owner's proven clipsmith render.cfg recipe (f_spawn -> demo_jump -> track -> screenshot). Triggers: "screenshot this demo at second N", "grab <player>'s POV", "in-game shot of <demo> at T".

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Install with Codex or Claude Copy this prompt, paste it into Codex, Claude, or another assistant, and let it review the skill page and install it for you.

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