| name | prometheus-hyperframes-bridge |
| description | Integrate official HyperFrames authoring workflows with Prometheus Creative Mode’s canvas, asset library, native timeline, audio pipeline, QA, and export system. Use when building, importing, editing, compositing, validating, or rendering a HyperFrames composition inside a Prometheus creative project rather than operating only through the standalone CLI. |
Prometheus HyperFrames Bridge
Use official HyperFrames skills for composition semantics and Prometheus tools for project orchestration, mixed-media editing, asset custody, QA, and delivery.
Bridge workflow
- Enter Creative Mode
video; inspect project and timeline state.
- Select exactly one official workflow skill for the deliverable, plus
hyperframes-core or hyperframes-keyframes only when its contract is needed.
- Author or import the composition as source HTML. Keep HTML as the editable source of truth.
- Bring it into Creative Mode with catalog/import or
hyperframes_insert_clip.
- Perform structured edits through
hyperframes_set_*, hyperframes_apply_patch, and hyperframes_add_animation; avoid regex editing when a typed operation exists.
- Run
hyperframes_lint, materialize runtime dependencies, then run hyperframes_qa.
- Choose the output path:
- Export the HyperFrames composition directly for a standalone deterministic video.
- Keep it as a timeline clip for native transitions, footage, captions, music, voiceover, or layered compositing.
- Render it as an overlay and composite it over footage for hybrid edits.
- Use Creative Mode frame/timeline/audio checks before final
creative_export or composition render.
Ownership boundary
- HyperFrames owns composition HTML, timing attributes, seek-safe animation, component wiring, and deterministic scene rendering.
- Creative Mode owns projects, imported/generated assets, shot generation, multi-clip timeline edits, audio tracks, captions, overlay compositing, history, QA evidence, and final delivery.
- Do not recreate an existing HyperFrames operation with generic canvas mutations.
- Do not force footage-heavy edits into one HTML document when the native timeline is the clearer source of truth.
Read references/tool-crosswalk.md for exact tool mappings and failure boundaries.