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NiuBiDev

NiuBiDev contains 8 collected skills from xuanshushu, with repository-level occupation coverage and site-owned skill detail pages.

skills collected
8
Stars
1
updated
2026-03-22
Forks
1
Occupation coverage
1 occupation categories · 100% classified
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Skills in this repository

material-inspector-sync
software-developers

Check and fix synchronization between Unity material inspector UI, shader properties, and keyword state. Use when toggles do not match runtime behavior, inspector changes do not affect rendering, or editor tooling drifts from shader logic.

2026-03-22
shader-flag-protocol
software-developers

Work with the packed ShaderFlag protocol used by NBShaders, NBShaders2, and related FX systems. Use when adding, debugging, migrating, or reviewing bit-packed shader flags, wrap flags, UV mode packing, custom data packing, color channel packing, foldout flags, or MaterialPropertyBlock flag writes.

2026-03-22
unity-shader-debug
software-developers

Debug Unity URP shader issues in GitRepo/NB_FX. Use when investigating rendering bugs, broken passes, incorrect lighting, HLSL logic faults, material-state mismatches, or URP compatibility regressions.

2026-03-22
urp-keyword-audit
software-developers

Audit shader keywords and variant usage for the URP FX shader system. Use when reviewing shader_feature vs multi_compile choices, keyword consistency, stripping issues, or suspected variant explosion.

2026-03-22
material-inspector-sync
software-developers

Check and fix synchronization between Unity material inspector UI, shader properties, and keyword state. Use when toggles do not match runtime behavior, inspector changes do not affect rendering, or editor tooling drifts from shader logic.

2026-03-22
shader-flag-protocol
software-developers

Work with the packed ShaderFlag protocol used by NBShaders, NBShaders2, and related FX systems. Use when adding, debugging, migrating, or reviewing bit-packed shader flags, wrap flags, UV mode packing, custom data packing, color channel packing, foldout flags, or MaterialPropertyBlock flag writes.

2026-03-22
unity-shader-debug
software-developers

Debug Unity URP shader issues in GitRepo/NB_FX. Use when investigating rendering bugs, broken passes, incorrect lighting, HLSL logic faults, material-state mismatches, or URP compatibility regressions.

2026-03-22
urp-keyword-audit
software-developers

Audit shader keywords and variant usage for the URP FX shader system. Use when reviewing shader_feature vs multi_compile choices, keyword consistency, stripping issues, or suspected variant explosion.

2026-03-22