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shader-flag-protocol

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UpdatedMarch 22, 2026 at 15:27

Work with the packed ShaderFlag protocol used by NBShaders, NBShaders2, and related FX systems. Use when adding, debugging, migrating, or reviewing bit-packed shader flags, wrap flags, UV mode packing, custom data packing, color channel packing, foldout flags, or MaterialPropertyBlock flag writes.

Installation

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