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map

The yard's skill map — which skill owns which job, in delivery-loop order. Use when something needs doing but not which of the shipped skills owns it; the map routes, it never executes.

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Yeachan-Heo/oh-my-claudecode
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October 11, 2026 at 11:39
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SKILL.md
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name
map
description
The yard's skill map — which skill owns which job, in delivery-loop order. Use when something needs doing but not which of the shipped skills owns it; the map routes, it never executes.
argument-hint
[what are you trying to do]
disable-model-invocation
true
# Map You know something needs doing; you do not know which skill owns it. Find the job below and follow its route. Most routes call the Skill tool; a route marked manual gives you the slash command to invoke yourself because model invocation is disabled. The map routes and explains nothing twice — each routed skill owns its own doctrine. ## The delivery loop | You are here | Skill | |---|---| | External work arrived (issues, PRs, reports) | `harbor` | | A non-engineer handed you a chat log as requirements | `intent` | | The destination is foggy — the first three decisions cannot be stated yet | `ask-navigator` | | Vague idea; questions must come before anything else | `deep-interview` | | Requirements are clear; you need a plan | `plan` (multi-perspective consensus: `ralplan`) | | Approved plan; decompose and ship end to end with human checkpoints | `launch` | | One task; persistence until verified complete | `ralph` | | Hands-off idea-to-code | `autopilot` | | Work needs coordinated parallel workers | `team` | | One approved task carried through verified code | `execute` | | A design question prose cannot settle | `loft` | | Finished work needs judgment | `review` | | Something claims to be done | `verify` | | Work is landing as a PR | `pr` | | The run taught the environment something | `refit` | ## On-ramps (off the main loop) | Job | Skill | |---|---| | A bug needs its root cause | `debug`; competing-hypothesis tracing: `trace` | | Tests should drive the implementation | `tdd` | | The codebase is getting harder to change | `architecture-survey` | | AI-generated slop needs cleanup | `ai-slop-cleaner` | | An open question needs grounded answers | `research`; external docs: `external-context` | | Knowledge should compound across sessions | `wiki`; durable project memory: `remember` | | A recurring autonomous improvement loop | `self-improve`; durable goal ledger: `ultragoal` | | A session needs reorientation across its pivots and outcomes | `session-flow` — run `/oh-my-claudecode:session-flow` manually | | Visual work needs verdicts or diagrams | `visual-verdict`; `diagram` | ## Utilities | Job | Skill | |---|---| | Install, diagnose, configure | `omc-setup`; `omc-doctor`; `configure-notifications` | | Manage skills themselves | `skill` (local); `skillify` (extract from session) | | Inspect orchestration state | `trace` (also the tracing lane); `graph` (DAG runtime) | | Cancel a mode | `cancel` | ## Rules - The map routes; it never executes. Each ordinary row resolves to one Skill-tool call — make it, then follow that skill's doctrine. For a manual-only route, show the user its slash command; do not try to call the Skill tool. - When two rows both fit, the delivery loop above is the tiebreak: earlier legs come first. - Phase boundaries (continue / re-enter from disk / hand off / compact) are defined in `launch`'s Context hygiene — the map does not restate them. - A job matching no row is itself information: say so plainly rather than picking the nearest-sounding skill.
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