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pptx-animation

Use when a PowerPoint .pptx deck needs click-by-click entrance animations, grouped column/card/flow reveals, semantic block animation, animation QA, or animation XML/API troubleshooting. Adds entrance animations to existing slide elements while preserving the static layout.

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Yusong-Enceladus/pptx-animation-skill
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June 13, 2026 at 10:14
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name
pptx-animation
description
Use when a PowerPoint .pptx deck needs click-by-click entrance animations, grouped column/card/flow reveals, semantic block animation, animation QA, or animation XML/API troubleshooting. Adds entrance animations to existing slide elements while preserving the static layout.
# PPTX Animation Add click-by-click entrance (fade) animations to an existing `.pptx`, preserving the static slide. Run scripts from the skill root (`python3 scripts/…`). ## Two methods — pick by environment - **Method A — pure-file injection (default, recommended).** Writes PowerPoint's canonical `<p:timing>` XML straight into the deck via zip/lxml. Never opens PowerPoint, so it can't crash/hang the app, runs headless, scales to large decks. - **Method B — PowerPoint AppleScript API** (macOS, PowerPoint open). Only for small decks where you want PowerPoint to author the XML. Driving the AppleScript API per-slide is unreliable on large decks (hangs, AppleEvent timeouts, can crash the user's PowerPoint). And naively hand-written timing XML is rejected by PowerPoint (a "repaired" dialog drops the animations). Method A clones the exact structure PowerPoint emits, so it is accepted. Prefer Method A unless you specifically need PowerPoint in the loop. ## Animate by SEMANTIC BLOCKS, not by element One click reveals one whole visual unit — a complete card (box+title+body+image+chip+arrow together), a whole column, a row, a table, a panel-with-its-rows. Per-element reveals look broken. Order by reading logic: top lead/headline first → body blocks in natural flow (columns left→right, rows top→bottom, pipeline in process order, arrows with the block they point into) → result/banner punchline LAST. Cover, dividers, thank-you, and verbatim/embedded slides get NO animation. ## Method A workflow ```bash # 1. auto-cluster slides into semantic blocks -> spec.json; skip non-animated slides by 1-based index python3 scripts/cluster_blocks.py deck.pptx --out spec.json --skip 1,2,3,54 --map /tmp/bm # 2. VERIFY the block-map (below), hand-edit spec.json groups if needed # 3. inject canonical animation XML (no PowerPoint involved) python3 scripts/inject_animations.py deck.pptx deck_animated.pptx spec.json --duration 0.45 # 4. render to PDF (soffice --headless --convert-to pdf; pdftoppm) to confirm file valid + static state intact ``` Spec: `slide` is the 1-based presentation index; each inner list is ONE click (members fade in together, first=`clickEffect`, rest=`withEffect`); members are shape ids for Method A. ```json {"duration":0.45,"slides":[{"slide":8,"groups":[[7,9,12],[20,21]]}]} ``` **Verify without opening PowerPoint:** `cluster_blocks.py --map <dir>` writes `blockmap.json` (per-slide block boxes in reveal order). Render the deck to JPGs at 96 dpi and overlay each box with its reveal number — confirm grouping (whole cards/columns) and order (lead first, banner last, columns left→right) by eye. Keep tuning `--skip` / `spec.json` until correct. ## Method B workflow (AppleScript, small interactive decks) ```bash python3 scripts/list_shapes.py deck.pptx --slides 5 6 --output shapes.csv # prefer UNIQUE shape names python3 scripts/add_click_animations.py deck.pptx out.pptx spec.json --per-slide python3 scripts/count_effects.py out.pptx --slides 5 6 # confirm PowerPoint recognizes effects ``` Group members are shape names (safer than indices — AppleScript shape order ≠ python-pptx order). `--per-slide` opens/saves/closes per slide to avoid stale timeline objects (slow, closes open decks). If it hangs/crashes across many slides, switch to Method A. ## Always Work on a copy; keep the un-animated deck as the primary deliverable and ship the animated one alongside. ## Canonical XML, structure details, and gotchas See `references/ooxml_timing.md` — the exact `<p:timing>` skeleton, the two nesting details that cause a "repaired" dialog if wrong, the `python-pptx` slide-renumbering trap, and the validity-vs-playback QA notes.
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