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Repository-Ansicht von 10 gesammelten Skills in 2 GitHub-Repositories.

gesammelte Skills
10
Repositories
2
aktualisiert
2026-03-26
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Wo die Skills liegen

Top-Repositories nach gesammelter Skill-Anzahl, mit ihrem Anteil an diesem Creator-Katalog und ihrer Berufsverteilung.

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Repositories und repräsentative Skills

building-structures
Sonstige Computerberufe

Builds Minecraft structures using VibeCraft MCP tools. Use when building houses, castles, towers, cottages, temples, or any architectural structure. Works with build_schematic for precise control. Handles room dimensions, floor placement, wall construction, roofing, and architectural style matching.

2026-01-12
building-with-schematics
Sonstige Computerberufe

PRIMARY BUILDING METHOD - Use for ALL construction tasks. Build structures using declarative JSON schematics with 2D layer grids. Describe WHAT to build, the server handles HOW. Supports COMPACT FORMAT (70% fewer tokens) with run-length encoding. Use this instead of WorldEdit commands for reliable, predictable builds.

2026-01-12
placing-furniture
Sonstige Computerberufe

Places furniture and decorates Minecraft interiors using JSON schematics. Use when furnishing rooms, placing tables, chairs, beds, lamps, decorations, or designing interior spaces. Reference furniture_catalog.md for 80+ ready-to-use designs.

2026-01-12
using-worldedit
Sonstige Computerberufe

WorldEdit commands for BULK operations - terrain modification, large fills, copy/paste, spheres/cylinders. For detailed structures with oriented blocks (doors, stairs), use build_schematic instead. WorldEdit is best for terrain, large regions, and geometric shapes.

2026-01-12
building-redstone
Sonstige Computerberufe

Builds redstone circuits, mechanisms, and automation in Minecraft using VibeCraft MCP tools. Use when building logic gates, memory circuits, piston doors, automatic farms, item sorters, clocks, or any redstone contraption.

2026-01-10
choosing-materials
Softwareentwickler

Chooses Minecraft block materials, color palettes, and textures using VibeCraft MCP tools. Use when selecting materials for builds, creating color schemes, matching architectural styles, or asking about block combinations and palettes.

2026-01-10
creating-shapes
Softwareentwickler

Creates procedural and organic shapes in Minecraft using VibeCraft MCP tools. Use when building spheres, domes, cylinders, pyramids, torus, arches, curves, spirals, organic shapes, statues, or any complex geometry that requires procedural generation.

2026-01-10
generating-terrain
Softwareentwickler

Generates Minecraft terrain and landscapes using VibeCraft MCP tools. Use when creating hills, mountains, valleys, rivers, caves, cliffs, or natural terrain features. Handles procedural generation, noise functions, and terrain texturing.

2026-01-10
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