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dialogue-authoring

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Aktualisiert21. Juli 2026 um 20:18

Author or interpret Skyrim dialogue at the data layer via houseCARL โ€” create dialogue topics (DIAL) and lines (INFO) in a new plugin, wire them to a branch and quest, attach result (TIF) scripts, write the start-game-enabled-quest .seq, check voiced lines for their .fuz, and validate a topic's or quest's dialogue graph. Use when the user wants to add or write dialogue, add a line to a topic, create an NPC greeting or conversation, author a dialogue branch or quest dialogue, wire dialogue to a quest stage, attach a result script to a line, make a start-game-enabled quest's dialogue actually start, fix dialogue that never plays / never fires / went silent, or resolve a dropped-line dialogue conflict โ€” or asks what a dialogue topic does, why a line won't fire, or to audit a mod's dialogue. This authors the dialogue RECORDS โ€” distributing forms to NPCs is SPID, keywords to items is KID, editing a record's own fields is SkyPatcher. Load before composing or judging any DIAL/INFO โ€” Skyrim plays nothing unless the Cr

Installation

Mit Codex oder Claude installieren Kopieren Sie diesen Prompt, fรผgen Sie ihn in Codex, Claude oder einen anderen Assistant ein und lassen Sie die Skill-Seite prรผfen und installieren.

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