Skip to main content
Jeden Skill in Manus ausführen
mit einem Klick

lucid-rigging-and-physics

Sterne1
Forks0
Aktualisiert20. Juli 2026 um 16:55

Work with Lucid's constraint/rig layer (core/rig-evaluator.js) and its physics stacks (core/physics/*.js) — the systems that drive scene parameters from expressions, phase-coupled animation, bounds, and XPBD simulation, and feed the results into the renderer as uniforms. Use this when authoring or debugging a scene's `rig` or `physics` block, when a physics scene behaves oddly (jitter, double simulation), when wiring parameters to be driven/constrained, or when you need to know what the rig binding-state badges (phys/constrained/driver/ expr) actually mean. Covers the integration points between rig, physics, params, and the render loop — including two known architectural rough edges.

Installation

Mit Codex oder Claude installieren Kopieren Sie diesen Prompt, fügen Sie ihn in Codex, Claude oder einen anderen Assistant ein und lassen Sie die Skill-Seite prüfen und installieren.

SKILL.md
readonly