| name | unreal-actors |
| description | Domain skill - Unreal Engine actor management: list, spawn, transform, and delete level actors. Use when inspecting or editing actors in the current Unreal Editor level. Not for Content Browser asset import/export - use unreal-assets for that. |
| license | MIT |
| compatibility | Unreal Engine 5.0+, Python 3.9+ |
| allowed-tools | Bash Read |
| metadata | {"dcc-mcp":{"dcc":"unreal","version":"0.1.0","layer":"domain","stage":"authoring","search-hint":"unreal actor list spawn delete transform level editor static mesh blueprint","tags":"unreal, actors, level, gameplay, transform","tools":"tools.yaml"}} |
Unreal Actors
Tools for actor-level operations in the active Unreal Editor level.
Scripts
list_actors - List all actors in the current level.
spawn_actor - Spawn an actor of a given class at a world position.
delete_actor - Delete an actor from the level by name.
get_actor_transform - Get the world-space location, rotation, and scale of an actor.
set_actor_transform - Set the world-space location, rotation, and/or scale of an actor.
Usage Examples
List all Static Mesh actors
Spawn a cube at the origin
Delete an actor
Get actor transform
Move an actor to a new position