| name | review-scene |
| description | Review a Godot scene file for issues |
| disable-model-invocation | true |
| argument-hint | <scene-file-path> |
Review the specified scene file for common issues:
Target: $ARGUMENTS
Check for:
- Collision layers — Player=1, Enemy=2, HitArea=3, HurtArea=4, World=5. Are they correct for this entity?
- Signal connections — Are all signals wired in the .tscn? Any missing connections?
- Export overrides — Do scene-level overrides match what the script expects? (e.g. max_health mismatch)
- Node references — Do @export node paths point to nodes that exist in the tree?
- HitBox/HurtBox setup — Does HurtBox have a Health export? Does HitBox have damage set?
- Controller wiring — If entity has a Controller, are attacked/moved/dash/interact signals connected?
- Timer configuration — Are one_shot timers actually one_shot? Are autostart timers intended?
Report issues found with line numbers from the .tscn file.