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ccl-loop

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Aktualisiert5. Juli 2026 um 07:14

Drive ANY multi-iteration task — build, refactor, migration, or research — as a bounded, self-paced orchestration loop. Each iteration you do a unit of work (the maker), run an INDEPENDENT checker, record the outcome to a named loop's disk state, then let the pack's bounded state machine decide whether to continue or exit. Brakes are inherited: a round cap (maxRounds), a no-progress brake, and the kill switch all force a sticky terminal so the loop cannot spin. This is BUILD-TIME only — a self-paced session loop that always exits, never a runtime daemon. The helper manages state under <stateDir>/loops/<name>.json and prints the next step; it spawns no models — YOU are the maker and checker. Trigger: /ccl-loop.

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