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blender-python

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Aktualisiert6. Mai 2026 um 12:38

Interface with Blender (3D modeling, animation, rendering) through its Python API (bpy). Use whenever the user mentions Blender, .blend files, bpy, bmesh, geometry nodes, shader nodes, Cycles, EEVEE, Workbench, scene/object/material manipulation, mesh editing, armatures/rigging, keyframe animation, F-curves, drivers, NLA, importing/exporting 3D formats (GLTF/glb, FBX, OBJ, USD, STL, Alembic, Collada), batch rendering, headless render farms, CLI invocation (`blender --background --python`), authoring add-ons, custom operators/panels/menus, modal operators, PropertyGroups, Geometry Nodes trees, baking, simulation (cloth/fluid/rigid body), grease pencil, compositor nodes, or hooking Blender up to MCP / live AI control. Trigger even on vague asks like 'script Blender', 'automate Blender', 'render this from a script', or any 3D-graphics task where Blender is implied. Also trigger when the user asks to install bpy as a pip module or run Blender headless on a server.

Installation

Mit Codex oder Claude installieren Kopieren Sie diesen Prompt, fügen Sie ihn in Codex, Claude oder einen anderen Assistant ein und lassen Sie die Skill-Seite prüfen und installieren.

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