| name | enclave-design |
| description | Use this skill to generate well-branded interfaces and assets for Enclave, the self-hosted local-AI / workflow-first platform — either for production or throwaway prototypes/mocks/decks. Contains essential design guidelines, colors, type, fonts, assets, and UI-kit components for prototyping. |
| user-invocable | true |
Enclave Design Skill
Read readme.md in this skill first — it carries the full brand: product
context, the rebrand rationale (warm-charcoal + teal + deep emerald + sparing
ember), content/voice fundamentals, visual foundations, and iconography.
Then explore the other files:
styles.css — the one stylesheet to link. It @imports the tokens and
fonts. Everything downstream uses its CSS custom properties (--accent teal,
--accent-2 emerald, --bg warm charcoal, --font-mono, --font-sans, …).
tokens/ — colors, typography, spacing/radii/elevation, motion, base reset.
fonts/ — Space Grotesk + JetBrains Mono webfonts.
assets/ — logos (nested-square "enclave" mark, teal + original variants),
app icons, recolored blueprint illustrations.
guidelines/ — foundation specimen cards (each is a tiny standalone HTML).
components/ — React primitives (core/ + workflow/). Each has a
.jsx, a .d.ts props contract, and a .prompt.md with usage.
ui_kits/console/ — the workflow-first operator console, a self-contained
interactive prototype you can lift screens and patterns from.
How to work
If you are creating visual artifacts (slides, mocks, throwaway prototypes,
landing pages): copy the assets you need out of assets/, link styles.css (or
inline the tokens), and produce static/interactive HTML for the user to view.
Reuse the ui_kits/console/ CSS and component patterns rather than reinventing.
If you are working on production code: copy assets and read the rules here to
become an expert in the brand. The components/*.jsx are ready to adapt; the
tokens map cleanly onto a real stylesheet.
Non-negotiables to honor (see readme.md for the why):
- Dark is the hero. Warm-charcoal canvas, never pure black or blue slate.
- Teal leads, emerald structures, ember is rare (≤ 5% of a screen).
- Two faces: Space Grotesk (humane sans) + JetBrains Mono (the operator's
voice — caps-tracked uppercase labels frame everything).
- Workflow-first IA. The Composer/DAG is the center of gravity.
- Voice: operator-to-operator, terse, technical, concrete numbers, no hype,
no emoji in UI. Functional glyphs and thin Lucide line icons only.
- Motion is calm: quick hover lifts, focus rings, a single teal status pulse.
No bounces, no decorative loops.
If the user invokes this skill without other guidance, ask what they want to
build or design, ask a few focused questions (surface, audience, production vs.
throwaway, how many variations), then act as an expert Enclave designer who
outputs HTML artifacts or production code depending on the need.