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asset-factory-blueprint

asset-factory-blueprint enthält 19 gesammelte Skills von hcltech-robotics, mit Repository-Berufsabdeckung und Skill-Detailseiten auf SkillsMP.

gesammelte Skills
19
Stars
2
aktualisiert
2026-07-13
Forks
0
Berufsabdeckung
5 Berufskategorien · 100% klassifiziert
Repository-Explorer

Skills in diesem Repository

mesh-verification-agent
Architekten (außer Landschafts- und Schiffbauarchitekten)

Perform mandatory vision-guided and tool-assisted verification of candidate geometry before canonical promotion.

2026-07-13
asset-factory-orchestrator
Sonstige Computerberufe

Convert a run request into a skill sequence, provider assignment and validation plan.

2026-07-08
asset-programme-strategist
Architekten (außer Landschafts- und Schiffbauarchitekten)

This skill should be used when a user says "I have a photo", "I have a mesh", "I have CAD drawings", "I need physics" or "I just need textures", asks an agent to turn an asset goal into a run-request JSON or supplies an existing run request for intake and start-up.

2026-07-08
capability-steward
Netzwerk- und Computersystemadministratoren

Identify available capabilities and tools, select primaries over fallbacks and install what a run needs on demand.

2026-07-08
evaluation-validation-lead
Softwarequalitätssicherungsanalysten und -tester

Run schema, source, render, physics, articulation, runtime, RL and governance gates.

2026-07-08
external-model-runner-lead
Softwareentwickler

Run declared external models through manifest controlled execution.

2026-07-08
governance-provenance-lead
Sonstige Computerberufe

Record rights, provenance, review decisions, release status and retention.

2026-07-08
infrastructure-orchestration-lead
Netzwerk- und Computersystemadministratoren

Route runtime work across local GPU, containers, clusters and storage.

2026-07-08
library-curator
Softwareentwickler

Index operator backings, search the libraries and knowledge corpus and ground every prim, material and property in cited references.

2026-07-08
material-inference-lead
Softwareentwickler

Infer material classes, bindings and physical property proposals from governed evidence.

2026-07-08
nonvisual-materials-lead
Softwareentwickler

Infer nonvisual material properties such as thermal, acoustic and electrical behaviour with uncertainty.

2026-07-08
physics-articulation-lead
Softwareentwickler

Author physics plans, articulations and grasp affordances from validated or review-approved properties.

2026-07-08
reconstruction-lead
Softwareentwickler

Create mesh geometry proposals from images, descriptions or source conversion and repair routes.

2026-07-08
rl-environment-design-lead
Softwareentwickler

Design Isaac Lab environment contracts around validated assets.

2026-07-08
segmentation-lead
Softwareentwickler

Segment assets into semantic regions and condition mesh segments from governed evidence.

2026-07-08
simready-verification-lead
Softwareentwickler

Package OpenUSD deliverables and run SimReady and USD verification gates.

2026-07-08
source-ingestion-lead
Softwareentwickler

Inspect source assets, lineage, units, hierarchy and rights before mutation.

2026-07-08
stage-invoker
Softwareentwickler

Run exactly one pipeline stage against a project workspace through direct partial invocation, with the same review, fix and progress guarantees as the full loop.

2026-07-08
texturing-lead
Softwareentwickler

Generate texture prompts, texture artefact plans and decals after material and UV checks.

2026-07-08