mit einem Klick
HLS_WebGPUPlugins
HLS_WebGPUPlugins enthält 8 gesammelte Skills von hlsvortex, mit Repository-Berufsabdeckung und Skill-Detailseiten auf SkillsMP.
Skills in diesem Repository
Architectural instructions for the standalone Cascaded Shadow Maps (CSM) Plugin. Explains how CSMShadowNode integrates with the lighting system and WebGPU nodes.
Outlines the DebugUIPlugin architecture and its schema-driven design for safe settings injection.
Explains how GrassPlugin maps InstancedMesh pools to QuadTreeLOD chunks, including TSL wind animations and exclusion maps.
Documents PlayerControllerPlugin and InputPlugin, detailing how movement interacts with the procedural terrain.
Explains how PostProcessPlugin intercepts the Three.js pipeline for WebGPU-compatible Bloom and Color Grading.
Covers SkyPlugin and IBLPlugin, explaining procedural sun cycles and dynamic environment map baking.
Details how WaterPlugin generates dynamic, depth-based shoreline foam and TSL normal map blending.
Architectural instructions for the standalone QuadLOD Terrain Plugin. Explains how the GPU Compute pipeline connects to the QuadTree mesh generator.