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know-your-unknowns-skills

know-your-unknowns-skills enthält 12 gesammelte Skills von Infinite-Labs-AI, mit Repository-Berufsabdeckung und Skill-Detailseiten auf SkillsMP.

gesammelte Skills
12
Stars
2
aktualisiert
2026-07-08
Forks
0
Berufsabdeckung
5 Berufskategorien · 100% klassifiziert
Repository-Explorer

Skills in diesem Repository

know-your-unknowns
Softwareentwickler

Route and execute unknown-discovery workflows before, during, or after implementation. Use when a user asks for a blindspot pass, unknown unknowns, "what am I missing", domain vocabulary bootstrapping, design directions, mock-before-wire artifacts, codebase-grounded brainstorms, one-question-at-a-time interviews, reference semantics maps, tweakable plans, implementation notes, buy-in docs, merge quizzes, or interactive review artifacts/HTML artifacts that expose assumptions and capture human decisions.

2026-07-08
unknowns-blindspot-pass
Softwareentwickler

Surface unknown unknowns before touching unfamiliar code or systems. Use when the user asks for a blindspot pass, "what am I missing", hidden traps, implementation risks, prompt hardening, or wants Codex to inspect a module/repo area before writing code.

2026-07-08
unknowns-buy-in-doc
Projektmanagementspezialisten

Package completed work into a stakeholder buy-in/sign-off artifact. Use when the user asks for a pitch doc, sign-off doc, Slack-ready summary, rollout package, objection handling, or a review artifact that leads with demo/evidence and names who must approve what.

2026-07-08
unknowns-design-directions
Web- und digitale Schnittstellendesigner

Generate multiple incompatible product/UI/design directions so the user can discover taste by reaction. Use when the user says they have no visual taste, will know it when they see it, wants 3-4 directions, wants alternatives before committing, or needs an interactive review artifact for design choices.

2026-07-08
unknowns-domain-bootstrap
Sonstige Hochschullehrer

Teach the user enough domain vocabulary and mental models to prompt accurately. Use when the user says they do not understand a domain, lacks the right words, asks to learn their unknown unknowns, or needs practitioner vocabulary before asking Codex to do unfamiliar work.

2026-07-08
unknowns-implementation-notes
Softwareentwickler

Keep a durable implementation-notes/deviation log while building. Use when the user asks to log surprises, preserve deviations from a plan, keep implementation notes, pick conservative options and continue, or capture unknowns discovered during execution for a later attempt.

2026-07-08
unknowns-intervention-brainstorm
Softwareentwickler

Expand a known problem into a codebase-grounded intervention space. Use when the user knows the outcome problem but not the best fix, asks to brainstorm interventions, wants options from cheapest to most ambitious, or wants Codex to search the repo for leverage points before choosing a plan.

2026-07-08
unknowns-merge-quiz
Softwareentwickler

Verify understanding of a diff or completed change before merge. Use when the user asks to be quizzed before merging, wants to ensure they understand what changed, needs a merge-readiness report, or wants an artifact that tests comprehension and points wrong answers back to the relevant explanation.

2026-07-08
unknowns-mock-before-wire
Webentwickler

Build a throwaway mock or prototype before wiring production code. Use when UI layout, interaction, scope, placement, or flow is ambiguous and the user wants to react to fake data, a clickable HTML artifact, or a prototype before implementation.

2026-07-08
unknowns-reference-map
Softwareentwickler

Prove semantic understanding before porting, reimplementing, or matching a reference implementation. Use when the user points at another file/package/language/repo as the desired behavior, asks for a semantics map, or wants confirmation before Codex writes code based on a reference.

2026-07-08
unknowns-spec-interview
Softwareentwickler

Interview the user one question at a time about ambiguous requirements, ordered by blast radius. Use when the user says "interview me", "do not assume", wants one question at a time, has ambiguous specs, or needs Codex to identify which answers would change architecture, scope, data model, UX, or rollout.

2026-07-08
unknowns-tweakable-plan
Softwareentwickler

Write implementation plans sorted by the decisions the human is most likely to tweak, with mechanical work buried below. Use when the user asks for a tweakable plan, decision-first plan, plan review artifact, alternatives before sequencing, or wants judgment calls surfaced before implementation.

2026-07-08