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jame581
GitHub-Creator-Profil

jame581

Repository-Ansicht von 73 gesammelten Skills in 3 GitHub-Repositories.

gesammelte Skills
73
Repositories
3
aktualisiert
12. Aug. 2026
Repository-Explorer

Repositories und repräsentative Skills

godot-brainstorming
Softwareentwickler

Use when designing a new Godot feature or system — guides scene tree planning, node type selection, and architectural decisions

12. Aug. 2026
godot-mentor
Sonstige Hochschullehrer

Use when the user wants to learn Godot while building — teaching mode that explains the concept, the editor setup, and what to verify, instead of just delivering code. Triggers on "teach me", "explain as we go", "I'm learning Godot", "guide me", "walk me…

12. Aug. 2026
godot-project-setup
Softwareentwickler

Use when creating a new Godot 4.x project — scaffolds recommended directory structure, project settings, autoloads, and .gitignore

12. Aug. 2026
addon-development
Softwareentwickler

Use when creating Godot editor plugins — EditorPlugin, @tool scripts, custom inspectors, and dock panels

31. Juli 2026
event-bus
Softwareentwickler

Use when implementing decoupled communication between nodes — global EventBus autoload with typed signals

31. Juli 2026
localization
Softwareentwickler

Use when implementing localization (i18n/l10n) — TranslationServer, CSV/PO translation files, locale switching, RTL support, and pluralization in Godot 4.3+

31. Juli 2026
animation-system
Softwareentwickler

Use when implementing animations — AnimationPlayer, AnimationTree, blend trees, state machines, sprite animation, and code-driven animation

31. Juli 2026
godot-optimization
Softwareentwickler

Use when optimizing Godot games — profiler, draw calls, physics tuning, memory management, and common bottlenecks

31. Juli 2026
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