Skip to main content
Jeden Skill in Manus ausführen
mit einem Klick

unity-ui-builder

Sterne5
Forks0
Aktualisiert8. Juli 2026 um 15:35

Build or extend Unity canvas-based (uGUI) UI for Medieval Merchant by directly authoring/editing prefab YAML plus the connecting C# MonoBehaviour, instead of hand-laying-out in the Unity Editor. Use this whenever the user asks to create, build, design, mock up, or add a UI panel, screen, popup, button, cell, row, header, or any other visual UI element for the game — even if they only describe the layout in prose ("two rows, the first split into two containers...") without using Unity terminology. Also use it when asked to wire a UI prefab up to game/model data, add a new element into an *existing* UI prefab, or when a UI prefab/script needs to be built quickly instead of through the Editor. Do not use for UI Toolkit / UXML work — this project's UI is uGUI (Canvas Renderer) only.

Installation

Mit Codex oder Claude installieren Kopieren Sie diesen Prompt, fügen Sie ihn in Codex, Claude oder einen anderen Assistant ein und lassen Sie die Skill-Seite prüfen und installieren.

Datei-Explorer
13 Dateien
SKILL.md
readonly