Create, edit, patch, or delete user skills. Invoke after a complex task (5+ tool calls), after fixing a tricky bug, or when a loaded skill turned out to be wrong or incomplete. Turns proven approaches into reusable procedural memory.
Caduceus usage analytics — which skills actually get loaded, how often they get patched, and whether the nudge loop produces useful saves. Use when you want to know if caduceus is helping, or to audit dead-weight skills.