Use when writing, editing, or reviewing witty banter, comedic escalation, light-novel-style exchanges, argument-driven exposition, straight-man/chaos-speaker dynamics, or humor under pressure.
Installation
Mit Codex oder Claude installieren Kopieren Sie diesen Prompt, fügen Sie ihn in Codex, Claude oder einen anderen Assistant ein und lassen Sie die Skill-Seite prüfen und installieren.
Use when writing, editing, or reviewing witty banter, comedic escalation, light-novel-style exchanges, argument-driven exposition, straight-man/chaos-speaker dynamics, or humor under pressure.
Comedic Banter Rhythm
Use this skill when comedy should sharpen character, pressure, exposition, or relationship dynamics.
Core Pattern
Pressure First: Anchor the exchange in a real scene problem, goal, embarrassment, danger, misunderstanding, or status challenge.
Role Contrast: Give each speaker a different function: instigator, straight man, deadpan sniper, chaos speaker, analyst, emotional reactor, or reluctant translator.
Escalation: Each line should raise, twist, deny, or reframe the previous line. Avoid flat joke-answer-joke loops.
Information by Friction: Deliver rules, plans, and worldbuilding through correction, argument, panic, teasing, or disbelief.
Snap Beat: After a buildup, land a short blunt line, silent reaction, physical beat, or status flip.
Aftertaste: Let the joke reveal affection, insecurity, competence, fear, or a tactical move.
Writing Rules
Start late. Enter after the awkward, dangerous, or absurd pressure is already present.
Make jokes character-specific. A line should sound like only that character would say it.
Let banter carry power movement: who leads, who loses face, who learns, who hides fear.
Mix line lengths. Use short retorts after longer setup.
Use action beats for reactions: freezing, staring, continuing calmly, refusing eye contact, changing the subject.
Do not let jokes erase stakes. Good banter lets fear leak through the funny.
Editing Checks
Flag the scene if:
The joke could be spoken by any character.
The banter delays the scene without changing status, emotion, information, or tactics.
Exposition arrives as a lecture instead of argument or pressure.
Every character is equally sarcastic.
The same joke rhythm repeats more than three times.
The humor contradicts the scene's emotional cost without intentional contrast.