| name | game-character-gen |
| description | Generate professional game character designs via OpenAI Images API. Create diverse characters for RPGs, video games, tabletop games, and interactive media. Use when user needs character concept art, character portraits, game sprites, or character sheets with specific attributes like race, class, profession, equipment, and visual style (e.g., "create an elven ranger", "design a cyberpunk hacker", "generate fantasy warrior character"). |
Game Character Generator
Generate detailed character concepts for games with precise control over race, class, equipment, and visual style.
Setup
- Needs env:
OPENAI_API_KEY
Quick Start
Generate a basic character:
python3 ~/Projects/agent-scripts/skills/game-character-gen/scripts/generate.py \
--race "elf" \
--class "ranger"
Generate with specific details:
python3 ~/Projects/agent-scripts/skills/game-character-gen/scripts/generate.py \
--race "dragonborn" \
--class "paladin" \
--gender "female" \
--equipment "plate armor, divine shield" \
--style "epic fantasy painting"
Generate a batch of characters:
python3 ~/Projects/agent-scripts/skills/game-character-gen/scripts/generate.py \
--race "human" "dwarf" "tiefling" \
--class "warrior" "mage" "rogue" \
--style "dark fantasy" "anime" "realistic"
Character Parameters
Race (Fantasy)
human - Human (various ethnicities)
elf - High elf, wood elf, dark elf (drow)
dwarf - Mountain dwarf, hill dwarf
halfling - Lightfoot, stout halfling
gnome - Rock gnome, forest gnome
half-elf - Half-elf heritage
half-orc - Half-orc heritage
dragonborn - Dragonborn (various draconic lineages)
tiefling - Tiefling (infernal heritage)
goliath - Goliath (giant heritage)
aasimar - Aasimar (celestial heritage)
goblin - Goblin
hobgoblin - Hobgoblin
bugbear - Bugbear
kenku - Kenku (bird-like)
tabaxi - Tabaxi (feline)
lizardfolk - Lizardfolk
firbolg - Firbolg
genasi - Genasi (elemental: air, earth, fire, water)
Class (Fantasy)
warrior - Fighter, barbarian, knight
mage - Wizard, sorcerer, warlock
cleric - Cleric, priest, paladin
rogue - Rogue, assassin, thief
ranger - Ranger, hunter, scout
bard - Bard, entertainer
monk - Monk, martial artist
druid - Druid, shaman
artificer - Artificer, engineer
inquisitor - Inquisitor, investigator
Race (Sci-Fi / Cyberpunk)
human-augmented - Cybernetically enhanced human
android - Synthetic android
clone - Clone soldier
alien-humanoid - Various alien species
cyborg - Heavily modified cyborg
bio-engineered - Genetically modified
Class (Sci-Fi / Cyberpunk)
hacker - Netrunner, hacker
soldier - Mercenary, corporate soldier
tech-specialist - Engineer, technician
medic - Combat medic
scout - Reconnaissance specialist
pilot - Starship pilot
assassin - Corporate assassin
detective - Investigator
Equipment
Common equipment keywords (comma-separated):
leather armor / chainmail / plate armor / cybernetic implants
sword and shield / greatsword / daggers / quarterstaff
crossbow / longbow / pistol / plasma rifle / laser pistol
spellbook / arcane focus / holy symbol / tech gauntlet
cloak / hooded cape / tactical vest / exosuit
backpack / tool belt / medical kit / hacking deck
Style
Artistic styles for character render:
epic fantasy painting - Rich oil painting, cinematic
realistic portrait - Photorealistic character portrait
anime studio - Anime/manga style
concept art - Game concept art quality
illustration - Detailed illustration
comic book - Bold comic style
pixel art - Retro pixel character
dark fantasy - Grim dark aesthetic
low poly - Low poly 3D model look
cel shaded - Cel shading anime style
watercolor - Soft watercolor style
vintage fantasy - Classic fantasy art
Gender / Expression
male, female, non-binary, androgynous
young, middle-aged, elderly
stoic, determined, mysterious, playful, grim, noble
Advanced Options
Custom prompt for full control:
python3 ~/Projects/agent-scripts/skills/game-character-gen/scripts/generate.py \
--prompt "A rugged dwarven warrior with braided red beard, wearing ornate mithral plate armor decorated with runic engravings. He wields a massive warhammer with lightning crackling along the head. Battle-hardened expression, scars visible on face. Epic fantasy oil painting style, cinematic lighting, detailed textures."
Include character sheet:
python3 ~/Projects/agent-scripts/skills/game-character-gen/scripts/generate.py \
--race "human" \
--class "mage" \
--style "concept art" \
--sheet
Parameters
--race - Character race/species (repeatable for batch)
--class - Character class/profession (repeatable for batch)
--gender - Gender identity
--equipment - Equipment and gear description
--style - Artistic style (repeatable for batch)
--prompt - Full custom prompt (overrides other options)
--count - Number of variants per character (default: 1)
--sheet - Generate character sheet JSON with stats
--out-dir - Output directory (default: ~/Projects/tmp/game-character-gen-*)
--size - Image size: 1024x1024, 1792x1024, 1024x1792 (default: 1024x1024)
--quality - high/standard (default: high)
--model - OpenAI image model (default: gpt-image-1.5)
--api-key - OpenAI API key (or use OPENAI_API_KEY env)
Character Sheet Format
When using --sheet, generates character_sheet.json with:
{
"name": "Generated Character",
"race": "human",
"class": "mage",
"gender": "male",
"equipment": ["staff", "robes"],
"stats": {
"strength": 8,
"dexterity": 14,
"constitution": 10,
"intelligence": 18,
"wisdom": 12,
"charisma": 10
},
"image_file": "01-mage.png"
}
Output
*.png - Character images
character_sheet.json - Character data (if --sheet)
prompts.json - All prompts used
index.html - Character gallery
Examples
D&D party:
python3 ~/Projects/agent-scripts/skills/game-character-gen/scripts/generate.py \
--race "human" "elf" "dwarf" "half-orc" \
--class "paladin" "ranger" "cleric" "barbarian" \
--style "epic fantasy painting"
Cyberpunk crew:
python3 ~/Projects/agent-scripts/skills/game-character-gen/scripts/generate.py \
--race "human-augmented" "android" "clone" "cyborg" \
--class "hacker" "soldier" "tech-specialist" "assassin" \
--style "cyberpunk neon" \
--equipment "hacking deck" "plasma rifle" "tool belt" "monowire"
Children's book characters:
python3 ~/Projects/agent-scripts/skills/game-character-gen/scripts/generate.py \
--race "human" "elf" "gnome" "fairy" \
--class "adventurer" "wizard" "explorer" "healer" \
--style "whimsical illustration" "watercolor"