#001vs-token-safer1 Skills102aktualisiert 2026-06-1050% des CreatorsSkillBerufBeschreibungAktualisiertgamedev-log-analyzerSoftwareentwicklerAnalyze an editor, build, or structured trace log (Unreal Engine Saved/Logs, Unity Editor.log, Godot output, MSVC/UBT/MSBuild build output, JSONL / structured `.jsonl` traces, or any text log) token-efficiently. Use when the user mentions checking, reading, searching, summarizing, or diffing a log; investigating editor/engine errors, warnings, crashes, asserts, callstacks, or log spam; or asks "what's flooding the log" / "what changed since the last run". Parses, deduplicates, classifies by severity/category, and extracts decisive fields via the `gamedev-log` CLI instead of dumping the raw file (logs can be tens of MB).2026-06-10Zeigt die Top 1 von 1 gesammelten Skills in diesem Repository.0 weitere Skills ladenSkills werden geladen...
#002vts-local-orchestrator1 Skills10aktualisiert 2026-07-2050% des CreatorsSkillBerufBeschreibungAktualisiertqvts-orchestrationSonstige ComputerberufeRouting rules for delegating cheap, high-volume CODE-LOCATION and FILE-READING work to a local Qwen (Ollama, full-GPU) that drives vs-token-safer's vs-search tools — so Claude spends tokens on reasoning, not raw search/file output. Use whenever you need to find symbols/usages/files (def_search/search), survey a module, or summarize/assess a big file or diff without reading it into context (qvts digest/digest-dir/triage-diff); the raw stays in the local model and only a compact brief returns to Claude.2026-07-20Zeigt die Top 1 von 1 gesammelten Skills in diesem Repository.0 weitere Skills ladenSkills werden geladen...