| name | brief-motivation |
| description | Creator workflow for `$brief:motivation` |
| surface-class | canonical |
| domain | roblox-studio |
| audience | creator |
| artifact-type | skill |
Brief Motivation
Use this skill to rank the five psychology drivers for the target experience: progression, status, FOMO, mastery, and community.
Output
Return a Motivation Matrix with:
- ranked drivers,
- why each driver fits or does not fit,
- anti-patterns and overuse risks,
- Roblox-fit notes.
Rules
- Explain the dominant driver in one sentence.
- Separate “good urgency” from manipulative pressure.
- Prefer community when social play is naturally supported.