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yume-map-author

Sterne20
Forks2
Aktualisiert27. Mai 2026 um 20:01

Fit-fit LEVEL/MAP authoring from a semantic top-down map image. Third sibling of yume-hud-author / yume-screen-author. Reads the per-game context from tools/visual_layout/wireframe_to_map.py preprocess (entity catalog with tags + asset_resolution anchor/zone hints + scatter_presets + world bounds + pixel→world coord transform) AND the map PNG via vision. Authors a level entities.json fragment where every initial_instance.def + pattern.def exists in the game's entity catalog (manifest-only, no invented def_ids), every position is computed deterministically from pixel bbox via the coord transform AND validated in-bounds, every pattern picks a scatter_preset and respects density+cap. Replaces the CV-based compile_map pipeline. Tier 2.7v (2026-05-20).

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