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LittleJS-AI
LittleJS-AI enthält 3 gesammelte Skills von KilledByAPixel, mit Repository-Berufsabdeckung und Skill-Detailseiten auf SkillsMP.
Skills in diesem Repository
Use when a LittleJS game's visuals are geometric/abstract/neon shapes or it has many round entities (orbs, gems, bubbles, asteroids, particles, stars), OR when speeding up a game that calls many drawCircle/drawEllipse/drawPoly/drawRegularPoly per frame. Renders shapes as tinted atlas tiles instead.
Use when the user wants to start a brand-new LittleJS game in this repo — "make a new game", "start a X game", "create a game", "let's build a Y", or invokes /new-littlejs-game. Picks the right starter folder + template, scaffolds games/<name>/, and builds the smallest playable loop. Not for editing an existing game.
Use when designing a LittleJS textureGenerator sprite — opens a 3x3 grid of paint(ctx) variations in a local browser, refines based on the user's click + text feedback, writes the accepted paint function into the target game's drawToTexture call. Best when the user says "make a sprite for X", "design art for tile N", "iterate on this character", or invokes /iterate-sprite directly.