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arbiters-challenge

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Aktualisiert29. Juni 2026 um 02:16

The challenge doctrine of Arbiter-Driven Development — generators you replay, catalogs that grow, families of challenges, chained pipelines. Fire whenever a challenge comes up in ANY form, not only when a generative day is named on the walk — running or replaying a standing challenge, creating a new one, tuning an existing brief, asking "should this be a challenge?", proposing meta-challenges, or reasoning about a challenge catalog or family. Also the routing target when `/arbiters` names a Generative day. If the conversation touches challenges and this skill is not loaded, that is the firing failure this skill exists to fix.

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