| name | content-policy |
| description | FARSPACE original IP policy for content creation — what is allowed, what is forbidden, and how to invent original names and flavour text |
Content & IP Policy
FARSPACE uses entirely original content. The policy exists to avoid copyright and trademark issues with published 4X titles.
What is forbidden
Never copy or closely paraphrase from:
- Master of Orion (any edition) — faction names, ship classes, tech names, planet names, star names, stat values
- Stellaris, GalCiv, Endless Space, Space Empires — same prohibition
- Any other published 4X or space strategy title
"Closely paraphrase" means: changing one word, translating to a synonym, or using the same flavour concept with a different skin.
What is required
All of the following must be invented:
- Faction / empire names
- Ship class names and ship names
- Technology names and descriptions
- Star and planet names in default content
- Planet trait names and flavour text
- Any dialogue, lore, or UI copy
How to invent good names
Factions: Greek/Latin roots, invented prefixes, evocative concepts (e.g. "Valdhari Collective", "Serentine Accord"). Avoid real-world nation names.
Ships: Material + role pattern (e.g. "Obsidian-class Frigate"), abstract concepts, or invented words. Avoid "Destroyer", "Cruiser" preceded by proper names from known titles.
Technologies: Process or concept names (e.g. "Void Lattice Drive", "Fractal Synthesis"). Avoid copying the tech-tree structure directly from any title.
Planet traits: Descriptive geology/ecology (e.g. "Crystalline Mantle", "Sulphur Bloom"). Avoid direct copies of Stellaris or MoO trait names.
Flavour text standard
- One to three sentences, evocative, in-universe
- No real-world cultural references
- No copyrighted proper nouns
- Tone: scientific speculation or in-universe historical record
When in doubt
Invent something new rather than risk a near-copy. Originality is preferable to accuracy relative to any existing title.