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claude-bridge-live-patch

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Aktualisiert19. Juni 2026 um 21:22

Use when iterating on GAMEPLAY LOGIC in play mode through the Claude Bridge — tuning a method body and wanting to see the effect WITHOUT the domain-reload tax (which exits play and drops runtime state). Covers the Live Patch family (live_patch_apply / live_patch_status / live_patch_revert / live_patch_list): when it applies a method-body change to the running domain instantly, when it must fall back to a normal recompile, and how to fold it into the screenshot-driven playtest loop. EXPERIMENTAL; requires the optional com.lousputthole.livepatch package.

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