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sbox-cookbook

Sterne15
Forks6
Aktualisiert9. Juli 2026 um 06:16

Use when building a whole s&box game or a specific game SYSTEM and you want a proven, code-grounded recipe instead of guessing. Genre playbooks (tycoon/idle, shopkeeper/management, deathmatch/arena, platformer/obstacle course, survival/horror, card-battler, gacha/dungeon-crawler, social-hub, document/inspection sim, puzzle, sandbox/voxel, vehicles, roleplay) and per-system how-tos (inventory, economy/currency, shop/vendor/trading, save/persistence, progression/upgrades/prestige, gacha/loot tables, leaderboards/services, idle/offline earnings, building/placement, crafting, dialogue, round/match flow, spawning/waves, anti-cheat) plus engine references (networking & authority, architecture, player controller, Razor UI, weapons/combat, input, physics/traces, component lifecycle, worldgen/rendering, performance/threading, data assets). Triggers on "how do I build a <genre> game", "inventory system", "save system", "economy / currency", "shop", "upgrade / prestige tree", "leaderboard", "round system", "spawn waves"

Installation

Mit Codex oder Claude installieren Kopieren Sie diesen Prompt, fügen Sie ihn in Codex, Claude oder einen anderen Assistant ein und lassen Sie die Skill-Seite prüfen und installieren.

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