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game-studio
game-studio enthält 10 gesammelte Skills von luoxiaojun1992, mit Repository-Berufsabdeckung und Skill-Detailseiten auf SkillsMP.
Skills in diesem Repository
Documentation architecture standardization skill. Analyzes, aligns, and initializes project documentation to a proven hub-and-spoke architecture with SSOT (Single Source of Truth), bilingual support, spec-driven development, and cross-reference integrity. Triggers: 文档架构、文档规范、对齐文档、初始化文档、doc architecture、align docs、 init docs、README 结构、.agent 目录、spec 规范、文档模板、documentation standard。 Modes: audit (analyze existing), align (fix gaps), init (create from scratch).
GitHub Actions CI verification and bug-fix cycle for game-dev-studio. This skill should be used when verifying code changes through CI (sonar-check then ui-tests), polling CI run status, downloading failure logs, or executing the push-wait-fix-retry loop. Triggers include: check CI, verify PR, CI status, wait for CI, download CI logs, fix CI failure, CI failed, ui-test failed.
SPEC 开发全流程编排技能。当用户要求开发某个 SPEC、实现某个功能规格、开始 SPEC 开发时触发。 覆盖从确认 SPEC 编号到文档同步推送的完整 11 步工作流: 确认编号(读取 .agent/specs/INDEX.md 列出未实现项)→ 阅读 memory 文档 → 阅读 spec → 规划任务 → 实现 → review → code-lint → 推送分支 → 等待人工建 PR → CI 验证修复 → doc-sync 文档同步推送。
game-dev-studio 项目文档同步更新技能。在完成任何实质性代码变更后, 强制执行全量文档遍历检查,确保 README、架构文档、spec、memory 等所有 文档与最新代码一致。触发词:docs、文档、readme、更新文档、忘记更新、 documentation update。
Use for any question about a codebase, its architecture, file relationships, or project content — especially when graphify-out/ exists, where the question should be treated as a graphify query first. Turns any input (code, docs, papers, images, videos) into a persistent knowledge graph with god nodes, community detection, and query/path/explain tools.
game-dev-studio 项目的标准化 spec 设计文档编写规范。当用户提出"设计一个新功能"、"写spec"、"设计规范文档"、或任何新功能的设计/架构决策时使用。本 skill 提供标准化的章节模板、编号规则、INDEX.md 更新流程,确保所有 spec 文档保持一致的格式和完整性。触发词:设计、spec、规范、设计文档、设计方案。
game-dev-studio 项目的 SVG 架构图维护技能。当需要绘制、更新或修复系统架构图、 修复文字排版/居中对齐、转换 PNG 嵌入文档时使用。 触发词:架构图、architecture diagram、文字居中、text centering、排版修复、SVG居中。
Static analysis lint tool for game-dev-studio codebase. Checks TypeScript/JavaScript files for common issues that slip through standard tooling. Current rules focus on unescaped backticks in template literals (a frequent bug in agent prompt files). Extensible to add new rules. Trigger when modifying server/agents.ts, any .agent/ content, or when the user asks to run lint/代码检查 on the project.
Converts SVG files to PNG raster images. This skill should be used when the user needs to convert an SVG file (diagram, chart, illustration) to PNG format, such as for embedding in markdown documents, generating preview images, or when an SVG won't render in a target viewer. Trigger: "convert SVG to PNG", "svg转png", "this SVG won't display, make it a PNG", "generate png from svg".
Build product promotional videos from GitHub Actions CI Playwright test recordings, project screenshots, and demo animations. Supports AI voiceover (edge-tts), free BGM sourcing (freepd.cn), per-chapter audio-video sync, Python PCM audio mixing, FFmpeg composition, subtitle burning, and watermarking. Triggers: 制作宣传视频, 生成产品演示视频, build promo video, create product demo video.