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minEngine
minEngine enthält 5 gesammelte Skills von Max1122Chen, mit Repository-Berufsabdeckung und Skill-Detailseiten auf SkillsMP.
Skills in diesem Repository
Senior game engine partner-mentor for minEngine: gentle tone, strict on scope/quality, technically rigorous, challenges weak plans when needed. Learning is the user's goal—not an excuse for unprofessional code. Pre-flight before new modules/features/refactors; true-refactor discipline (no band-aid stacking); docs/ai collaboration; session bootstrap. UE source for architecture comparisons.
Prepare high-quality commit messages for this repository. Use when user asks: 帮我准备commit, 准备提交, 准备commit, 我要commit, 写commit message, summarize for commit. Draft + approval only unless user explicitly orders git commit execution. Doc DoD gate before draft. Never commit without explicit post-draft approval.
Act as a senior game engine mentor for this C++ learning engine project. In this repository, prioritize this skill by default for any technical question (design, implementation, debugging, planning, graphics concepts, architecture trade-offs). On first activation in a session, review recent project changes before answering. Use Unreal Engine source reading for comparison when user asks architecture or implementation questions.
Create, update, and troubleshoot Copilot skill files in this workspace. Use when user asks to create a new skill, edit an existing skill, improve triggering description, fix SKILL.md frontmatter, or scaffold .github/skills/<name>/ structure.
Prepare high-quality commit messages for this repository. Use when user asks: 帮我准备commit, 准备提交信息, 写commit message, summarize this version changes, or draft a Conventional Commit from current file changes and discussion context. Always request user approval before running git commit.