| name | llama-cpp |
| description | Guide for llama.cpp, the C/C++ LLM inference framework by ggml-org. Covers the C API (llama.h), GGUF format, quantization (Q4_K_M, Q8_0, IQ4_XS), CMake builds, GPU backends (CUDA, Vulkan, Metal, ROCm), HTTP server with OpenAI-compatible API, embeddings, grammar constraints, function calling, LoRA, speculative decoding, multimodal, and UE5 integration. Use when: llama.cpp, GGUF models, local LLM inference, llama.h, llama-server, quantizing, ggml, building/linking llama.cpp, GPU acceleration, llama.cpp embeddings, grammar/JSON output, llama.cpp in Unreal Engine, llama_* API functions, GGUF format, converting HuggingFace to GGUF, or comparing with vLLM/Ollama/TensorRT-LLM.
|
llama.cpp -- C/C++ LLM Inference Framework Guide
Official Documentation
What is llama.cpp?
llama.cpp is a pure C/C++ LLM inference engine with minimal dependencies, designed for high-performance local inference across CPUs and GPUs. Key properties:
- MIT licensed, extremely active development (~daily releases, currently b8766+)
- Widest hardware support: NVIDIA (CUDA), AMD (ROCm/Vulkan), Apple (Metal), Intel (SYCL/Vulkan), Qualcomm (OpenCL), ARM, WebGPU
- GGUF model format: single-file, mmap-compatible, 40+ quantization types from 1.5-bit to 16-bit
- Built-in HTTP server: OpenAI-compatible API, Anthropic Messages API, streaming, function calling, multimodal
- Language bindings: Python (llama-cpp-python), Go, Rust, C#, Node.js, Java, Swift, and more
Quick Start
Run a model via server (fastest path)
brew install llama.cpp
winget install llama.cpp
llama-server -hf bartowski/Llama-3.3-70B-Instruct-GGUF:Q4_K_M -ngl 99
curl http://localhost:8080/v1/chat/completions \
-H "Content-Type: application/json" \
-d '{"messages":[{"role":"user","content":"Hello"}],"temperature":0.8}'
Embed in a C++ project (library usage)
#include "llama.h"
ggml_backend_load_all();
auto params = llama_model_default_params();
params.n_gpu_layers = 99;
llama_model * model = llama_model_load_from_file("model.gguf", params);
auto ctx_params = llama_context_default_params();
ctx_params.n_ctx = 4096;
llama_context * ctx = llama_init_from_model(model, ctx_params);
Build from source with GPU
git clone https://github.com/ggml-org/llama.cpp && cd llama.cpp
cmake -B build -DGGML_CUDA=ON
cmake --build build --config Release -j
Core Architecture
llama.cpp/
include/
llama.h # C API (primary interface)
llama-cpp.h # C++ RAII wrappers (unique_ptr aliases)
ggml.h # Tensor computation library
common/
common.h # High-level convenience layer
tools/
server/ # HTTP server (llama-server)
quantize/ # Model quantization tool
examples/
simple/ # Minimal inference example
simple-chat/ # Multi-turn chat example
Inference pipeline:
Model (GGUF file)
-> llama_model_load_from_file() [load + mmap weights]
-> llama_init_from_model() [create context with KV cache]
-> llama_tokenize() [text -> tokens]
-> llama_decode() [run transformer, fill KV cache]
-> llama_get_logits() [get output probabilities]
-> llama_sampler_sample() [select next token]
-> llama_token_to_piece() [token -> text]
-> repeat decode/sample loop until EOS
Quantization Quick Reference
| Type | Bits | Quality | Recommended For |
|---|
| Q4_K_M | ~4.5 | Good | Default choice -- best quality/size balance |
| Q5_K_M | ~5.5 | Very good | When ~20% more space is acceptable |
| Q8_0 | 8 | Near-lossless | Validation, quality-critical tasks |
| IQ4_XS | ~4.25 | Best at 4-bit | With imatrix, slightly smaller than Q4_K_M |
| Q3_K_M | ~3.5 | Acceptable | RAM-constrained scenarios |
| IQ2_XS | ~2.3 | Reduced | Extreme compression (needs imatrix) |
| F16 | 16 | Reference | Full precision baseline |
llama-quantize model-f16.gguf model-q4km.gguf Q4_K_M
python convert_hf_to_gguf.py /path/to/hf_model --outfile model.gguf
GPU Backends
| Backend | Flag | Hardware |
|---|
| CUDA | GGML_CUDA=ON | NVIDIA GPUs |
| Metal | auto on macOS | Apple Silicon |
| Vulkan | GGML_VULKAN=ON | Cross-platform (NVIDIA/AMD/Intel) |
| HIP | GGML_HIP=ON | AMD GPUs (ROCm) |
| SYCL | GGML_SYCL=ON | Intel GPUs |
GPU offloading (-ngl 99) is the single most impactful performance setting.
Server API
The built-in server provides OpenAI-compatible endpoints:
| Endpoint | Purpose |
|---|
POST /v1/chat/completions | Chat (streaming supported) |
POST /v1/completions | Text completion |
POST /v1/embeddings | Embeddings |
POST /v1/messages | Anthropic Messages API |
POST /completion | Native API with full parameter control |
GET /health | Health check |
GET /metrics | Prometheus metrics |
Features: function calling (--jinja), grammar constraints (--grammar/--json-schema), multimodal (vision+audio), parallel decoding, speculative decoding, router mode, LoRA hot-swap, built-in web UI.
CMake Integration
# Method 1: Subdirectory (embedding)
add_subdirectory(vendor/llama.cpp)
target_link_libraries(myapp PRIVATE llama ggml)
# Method 2: Installed package
find_package(llama REQUIRED)
target_link_libraries(myapp PRIVATE llama)
Detailed Reference Documents
- C/C++ API reference: See references/c-api-reference.md for complete llama.h function signatures, types, enums, structs, sampling chain API, and full working examples
- Build system & integration: See references/build-and-integration.md for all CMake options, GPU backend builds, library linking methods, Docker, and package managers
- Server REST API: See references/server-api.md for all HTTP endpoints, CLI flags, environment variables, curl examples, function calling, grammar constraints, and Python client usage
- GGUF & quantization: See references/quantization-guide.md for GGUF format spec, all 40+ quantization types, imatrix generation, model conversion, hardware requirements, and supported architectures
- Performance & GPU backends: See references/performance-and-backends.md for backend comparison, CUDA/Vulkan/Metal optimization, memory management, speculative decoding, and hardware recommendations
- Unreal Engine integration: See references/unreal-engine-integration.md for Llama-Unreal plugin, custom C++ integration with Build.cs, HTTP server approach, performance in-game, and common UE pitfalls