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MiniAiWorkflow

MiniAiWorkflow enthält 14 gesammelte Skills von MGameBox, mit Repository-Berufsabdeckung und Skill-Detailseiten auf SkillsMP.

gesammelte Skills
14
Stars
3
aktualisiert
2026-05-28
Forks
0
Berufsabdeckung
3 Berufskategorien · 100% klassifiziert
Repository-Explorer

Skills in diesem Repository

my-docs-skill
Softwareentwickler

Use when this project needs Docs initialization, Docs structure maintenance, or Obsidian-friendly documentation without leaving the project's Docs system.

2026-05-28
my-super-powers-brainstorming-flow
Projektmanagementspezialisten

Use when an M or L level task in this project needs design clarification, option comparison, or user-approved solution shaping before planning or execution.

2026-05-28
my-super-powers-debugging-flow
Softwareentwickler

Use when a bug, test failure, compile failure, or unexpected behavior in this project needs root-cause analysis before any fix is attempted.

2026-05-28
my-super-powers-planning-flow
Projektmanagementspezialisten

Use when a task in this project needs a clearer proposal or implementation plan while keeping all documents inside the project's Docs system.

2026-05-28
my-super-powers-review-loop
Softwarequalitätssicherungsanalysten und -tester

Use when this project needs code review handling or structured feedback processing without turning every small task into a heavy mandatory gate.

2026-05-28
my-super-powers
Softwareentwickler

Use when working inside this project and a stronger workflow layer is needed for planning, debugging, verification, or task decomposition without leaving the project's Docs system.

2026-05-28
my-super-powers-verification-gate
Softwarequalitätssicherungsanalysten und -tester

Use when about to say work is complete, fixed, or ready in this project and fresh verification evidence is required first.

2026-05-28
team-parallel-analyze
Softwareentwickler

L 级任务前期或需跨多份文档/模块时,并行 spawn 只读子智能体分别分析切片后由主智能体统一汇总。适合多文档分析、跨模块摸底、风险盘点。

2026-05-28
team-parallel-implement
Softwareentwickler

M/L 任务中,针对 >=3 个互不依赖的模块并行 spawn 可写子智能体。主智能体先定义接口契约与文件分配表,再做集成审查与验证。

2026-05-28
team-project-bootstrap
Softwareentwickler

项目主代码目录为空或极少且用户确认启动正式开发时,并行 spawn 3 个子智能体:项目骨架 + 核心渲染 + 核心玩法。根据实际引擎类型(Unity/Godot/Unreal/Web/其他)和项目特点自适应调整任务内容。

2026-05-28
team-review
Softwarequalitätssicherungsanalysten und -tester

实现完成后可运行完整 team-review;跨模块计划成稿前可单独复用 architecture-review 角度做预审。支持并行(Claude Code)和降级顺序(OpenCode)双模式。

2026-05-28
claude-setup
Softwareentwickler

在 AI 协作启动工作流初始化阶段,自动创建 .claude/ 配置(路径规则 + hooks + settings.json)。用户在初始化对话中确认启用后,AI 读取本技能并按模板生成所有文件。

2026-05-28
constraints
Softwareentwickler

专项约束接线技能。把用户提供的行业规范、项目命名约定、模块规则或技能草稿注册为工作流可加载的专项约束包。

2026-05-28
hr
Softwareentwickler

招聘与定制子智能体。根据项目需求推荐 agent 组合,生成带有个性化设定的子智能体定义文件。不执行代码,只产出配置。

2026-05-28