Skip to main content
Jeden Skill in Manus ausführen
mit einem Klick

svg-character-animator

Sterne5
Forks0
Aktualisiert15. Juli 2026 um 20:53

Generate production-quality SVG character animations — state machines that morph between N SVG states (2–10) with per-state idle motion (breathing, blinking, swaying). Use whenever the user wants to animate a character or mascot between poses/emotions, morph icons/illustrations between forms, build interactive SVG state machines, or add ambient idle motion to vector graphics. Triggers include character/mascot animation, SVG path interpolation, character emotion transitions, icon toggles with animation, multi-state vector animations, or "make this SVG come alive." Also use when the user references Figma frames they want morphing between, even if they don't say "morph" explicitly, and whenever the user wants to port or export an SVG/Figma character animation to SwiftUI or iOS (the skill ships a design-in-browser, ship-to-iOS pipeline with a Swift exporter).

Installation

Mit Codex oder Claude installieren Kopieren Sie diesen Prompt, fügen Sie ihn in Codex, Claude oder einen anderen Assistant ein und lassen Sie die Skill-Seite prüfen und installieren.

SKILL.md
readonly