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driving-unreal

Sterne8
Forks6
Aktualisiert29. Mai 2026 um 10:40

Use when driving an Unreal Engine 5.x editor through the unreal-ai-connection MCP tools — building or populating a level, spawning/transforming actors, authoring materials and material instances, setting up lighting and atmosphere, reconstructing a scene from a reference photo, setting up a sequencer/cinematic shot, taking viewport or off-screen renders, auditing or compiling blueprints, or doing asset hygiene (find/move/rename/delete/fix-up redirectors). Teaches which tools to chain, in what order, the verification checkpoints, and the UE 5.x traps that silently no-op or corrupt state. Routes through the MCP server named "unreal-ai-connection" (tools are exposed as mcp__unreal-ai-connection__<tool>; confirm with list_tools). Trigger phrases: "Unreal", "Unreal Engine", "UE5", "UE 5.7", "build a level", "populate the level", "spawn an actor", "place actors", "apply a material", "material instance", "set up a sequencer shot", "cinematic", "screenshot the viewport", "render the scene", "photo to Unreal", "compil

Installation

Mit Codex oder Claude installieren Kopieren Sie diesen Prompt, fügen Sie ihn in Codex, Claude oder einen anderen Assistant ein und lassen Sie die Skill-Seite prüfen und installieren.

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