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nicolaiprodromov
GitHub-Creator-Profil

nicolaiprodromov

Repository-Ansicht von 30 gesammelten Skills in 2 GitHub-Repositories.

gesammelte Skills
30
Repositories
2
aktualisiert
2026-03-31
Repository-Explorer

Repositories und repräsentative Skills

frontend-design
Webentwickler

Create distinctive, production-grade Puree UI interfaces with high design quality. Use this skill when the user asks to build UI panels, dashboards, toolbars, or Blender addon interfaces. Generates creative, polished YAML/SCSS/Python code that avoids generic AI aesthetics.

2026-03-31
review
Softwarequalitätssicherungsanalysten und -tester

Review Puree UI code (YAML/SCSS/Python) for correctness, common mistakes, and best practices. Use when checking code quality, debugging render issues, or validating before shipping.

2026-03-31
typeset
Webentwickler

Improve Puree typography by fixing font choices, hierarchy, sizing, weight consistency, and readability in YAML/SCSS. Makes text feel intentional and polished.

2026-03-31
frontend-design
Webentwickler

Create distinctive, production-grade Puree UI interfaces with high design quality. Use this skill when the user asks to build UI panels, dashboards, toolbars, or Blender addon interfaces. Generates creative, polished YAML/SCSS/Python code that avoids generic AI aesthetics.

2026-03-28
review
Softwarequalitätssicherungsanalysten und -tester

Review Puree UI code (YAML/SCSS/Python) for correctness, common mistakes, and best practices. Use when checking code quality, debugging render issues, or validating before shipping.

2026-03-28
typeset
Webentwickler

Improve Puree typography by fixing font choices, hierarchy, sizing, weight consistency, and readability in YAML/SCSS. Makes text feel intentional and polished.

2026-03-28
diagnose
Softwareentwickler

Diagnose and fix bugs in the Puree engine (renderer, parser, layout, events, hot reload). Use when something is broken in the framework itself, not in user UI code.

2026-03-26
perf
Softwareentwickler

Profile and optimize Puree engine performance. Covers GPU rendering bottlenecks, layout computation, buffer packing, container count, and frame timing.

2026-03-26
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