| name | ui-quieter |
| description | Tone down visually aggressive designs. Refine through restraint |
UI Quieter
/ui-quieter [target] - Tone down visually aggressive designs. Refine, not bore. Sophistication through restraint.
Flow
- Assess intensity sources: oversaturated color, extreme contrasts, too many bold elements, animation excess, complexity, everything loud
- Understand context: preserve what works, maintain core message
- Plan refinement: color approach, hierarchy (what stays bold, what recedes), simplification
- Refine systematically
Refinement Dimensions
Color
- Reduce saturation to 70-85%
- Shift bright to muted, sophisticated tones
- Fewer colors, more thought per color
- Neutrals do more work (10% rule for color)
- Gentler contrasts
- Tinted grays (warm or cool, not pure gray)
- No gray on colored backgrounds (use shade of that color)
Visual Weight
- Reduce font weights (900 → 600, 700 → 500)
- Hierarchy through subtlety (weight, size, space instead of color+bolder)
- More white space, less density
- Thinner borders, lower opacity, remove where possible
Simplification
- Remove decorative gradients, shadows, patterns without purpose
- Reduce border radius extremes
- Flatten visual hierarchy
- Reduce blur effects, glows, multiple shadows
Motion
- Shorter distances (10-20px instead of 40px)
- Remove decorative animations (keep functional)
- Gentle micro-interactions instead of dramatic
- ease-out-quart for smooth understated motion (never bounce/elastic)
- Remove purposeless animations entirely
Composition
- Smaller scale jumps for calmer feel
- Align to grid (bring rogue elements in line)
- Even out spacing rhythm (less extreme variation)
NEVER
- Make everything same size/weight (hierarchy still matters)
- Remove all color (quiet ≠ grayscale)
- Eliminate all personality
- Sacrifice usability for aesthetics
- Make everything small and light (some anchors needed)