building-3d-objects
Build 3D objects, props, and room-scale structures in Roblox Studio via MCP. Use when: user asks to create, build, or place a single physical object — furniture, animals, vehicles, gates, towers, decorations, street props, room interiors, or any individual tangible structure. Triggers on: "○○を作って", "○○を置いて", "build me a ___", "create a ___", "make a ___" in the context of Roblox Studio. Also use when user mentions CSG, Union, Subtract, Part placement, or 3D modeling in Roblox. If the user is in a Roblox project and asks to "make" or "build" something physical, this skill should trigger even without explicit mention of "3D" or "Roblox". Scope boundary: applies if the result can be grouped into a single `Model`. For full maps, arenas, lobbies, hubs, or multi-zone environments → use building-maps instead. Dispatch rule: When the user requests multiple related/variant objects (e.g., "5 types of swords", "3 chair styles"), dispatch ALL variants to a SINGLE agent. Do NOT spawn parallel agents. Consistency requires
Mit Codex oder Claude installieren Kopieren Sie diesen Prompt, fügen Sie ihn in Codex, Claude oder einen anderen Assistant ein und lassen Sie die Skill-Seite prüfen und installieren.