Use before writing, modifying, reviewing, or generating Unreal gameplay framework code that touches GameCore-derived systems: GameCore, OrionGame inheritance, Experience loading, CoreExperienceManagerComponent, CoreGameMode, CoreGameState, CorePlayerState, CorePlayerController, CoreCharacter, CorePawnData, PawnExtension, PawnControl, CoreAbilitySystemComponent, CoreGameplayAbility, CoreAbilitySet, GameFeatureAction_AddAbilities, GameFeatureAction_AddWidgets, GameFeature input actions, CoreAssetManager, CoreSessionComponent, GamePhaseSubsystem, CoreVerbMessage, GameplayMessageRouter, TeamSubsystem, TeamInfo, GenericTeamAgent team attitude, and the rule that GameCore is a protected base layer not edited unless explicitly allowed.
Installation
Mit Codex oder Claude installieren Kopieren Sie diesen Prompt, fügen Sie ihn in Codex, Claude oder einen anderen Assistant ein und lassen Sie die Skill-Seite prüfen und installieren.
UCoreAssetManager、启动加载 jobs、UCoreGameData、UCoreGameInstance、ACoreGameSession、UCoreWorldSubsystem、FGameplayTagStackContainer 或宿主 Game 模块 System 扩展细节,配合 ../orion-system-framework/SKILL.md。