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fantasy-net

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Aktualisiert19. Juli 2026 um 04:16

This guide applies to development and code review for Fantasy / Fantasy.Net / Fantasy.Unity written in C#. Use it when a task involves Fantasy server code or Unity client code using Fantasy, ECS entities/components/systems, scenes and subscenes, FTask, network handlers/messages/protocols, Address or Roaming routing, Control Center and service discovery, Kubernetes deployment and Pod DNS binding, Namespace/WorldGroup/World isolation, dynamic Scene registration or routing, cross-server events and subscriptions, Fantasy.config, scene or database access, HTTP controllers/services, session or client connection logic, or distributed runtime architecture. It may also be used for Fantasy-related code review, troubleshooting, compliance checks, risk analysis, and best practices, even when the user does not explicitly mention Fantasy.

Installation

Mit Codex oder Claude installieren Kopieren Sie diesen Prompt, fügen Sie ihn in Codex, Claude oder einen anderen Assistant ein und lassen Sie die Skill-Seite prüfen und installieren.

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