| name | red-team |
| description | Use when you need adversarial review of any artifact โ design docs, implementation plans, code, PRs, or documentation. Iterates until clean or stagnation. |
Red Team
Overview
All subagent dispatches use disk-mediated dispatch. See shared/dispatch-convention.md for the full protocol.
Adversarial review of any artifact. Dispatches a Devil's Advocate subagent to attack the work, fixes findings, then dispatches a FRESH Devil's Advocate to attack again. Iterates until clean or stagnation is detected.
Core principle: Fresh eyes every round. No anchoring, no confirmation bias.
Announce at start: "I'm using the red-team skill to adversarially review this artifact."
Skill Arguments (added by #303)
| Argument | Type | Default | Effect |
|---|
cost_cap_threshold | int | null | 3 if suppression_threshold > 3 else null (auto-null on hypothesis/mockup/translation defaults) | Standalone-mode only: LOCAL round at which the cost-cap prompt fires (interactive only). Set to null to disable. |
dr_signal_findings | int | null | 2 if suppression_threshold > 3 else null | Standalone-mode only: count of NEW (delta-vs-prior-round) Fatal+Significant findings at or below which the DR signal fires (interactive only). |
These args apply ONLY in standalone-mode iterative-loop invocations. When red-team is invoked single-pass by crucible:quality-gate, QG owns the loop and these args are ignored โ QG emits its own ledger.
Term definitions (standalone red-team). Both defaults above reference two values red-team resolves at invocation:
suppression_threshold โ the artifact-type-keyed pre-threshold suppression value, identical to quality-gate's (see skills/quality-gate/SKILL.md): 10 for code artifacts, 3 for hypothesis / mockup / translation artifacts. The > 3 test is therefore true only for code, so the cost-cap and DR signals auto-enable for code artifacts and auto-null for the threshold-3 artifact types (matching QG's INV-303-5).
interactive โ whether this invocation may prompt the user. True for a user-invoked standalone /red-team; false when a non-interactive caller (e.g., build / finish) drives the loop. In non-interactive mode the signals log to the ledger instead of prompting (see the DR and cost-cap rules below).
When to Use
- After a design doc is finalized (before planning)
- After an implementation plan passes review (before execution)
- After implementation is complete (before finishing)
- Anytime you want adversarial review of any artifact
- When the build pipeline calls for red-teaming
The Iterative Loop
digraph red_team_loop {
"Dispatch FRESH Devil's Advocate" -> "Reviewer returns findings";
"Reviewer returns findings" -> "No Fatal/Significant issues" [label="clean"];
"No Fatal/Significant issues" -> "Artifact approved -- proceed";
"Reviewer returns findings" -> "Fatal/Significant issues found";
"Fatal/Significant issues found" -> "Dispatch fix agent";
"Dispatch fix agent" -> "Score issues (Fatal=3, Significant=1)";
"Score issues (Fatal=3, Significant=1)" -> "Compare weighted score to prior round";
"Compare weighted score to prior round" -> "Dispatch FRESH Devil's Advocate" [label="strictly lower score = progress"];
"Compare weighted score to prior round" -> "Escalate to user" [label="same or higher score = stagnation"];
"Reviewer returns findings" -> "Escalate to user" [label="architectural concern"];
}
Rules
- Fresh reviewer every round โ dispatch a NEW subagent each time. Never pass prior findings to the next reviewer. Each reviewer sees the artifact cold.
- Stagnation = escalation โ use weighted scoring to detect stagnation (see below). If the weighted score does not strictly decrease, stop and escalate to user with full findings from both rounds.
- Architectural concerns bypass the loop โ immediate escalation regardless of round or progress.
- No round cap โ loop as long as each round makes progress. The caller (e.g.,
crucible:quality-gate) may impose a global safety limit.
- Only Fatal and Significant count โ Minor observations are logged but don't count toward stagnation and don't trigger fix rounds.
Stagnation Detection
Stagnation uses weighted scoring, not raw issue counts. This prevents false stagnation when Fatal issues are converted to Significant ones (which is genuine progress).
Weights: Fatal = 3 points, Significant = 1 point.
Example: Round 1 finds 2 Fatal + 1 Significant = score 7. Fixer eliminates both Fatals but surfaces 3 new Significants. Round 2 finds 0 Fatal + 3 Significant = score 3. That is progress (3 < 7), not stagnation.
Progress requires EITHER:
- Weighted score strictly lower than prior round, OR
- Fatal count strictly lower AND weighted score same-or-lower
If neither condition is met, that is stagnation. Escalate to user with findings from both rounds.
Issue Classification
The Devil's Advocate MUST classify every challenge:
- Fatal: Artifact will fail or produce broken output. Must be addressed.
- Significant: Artifact will work but has a meaningful risk or missed opportunity. Should be addressed.
- Minor: Nitpick or preference. Log it but don't block.
Per-Round Ledger and Cost-Cap Signals (standalone mode only, #303)
Per-round ledger (standalone mode only, #303): After each round's findings are produced and before the fix dispatch (if non-clean) or the round's terminal write (if clean), emit round-N-ledger.md to the run's scratch directory in this format:
# Round N Ledger
Artifact-type: <code | hypothesis | mockup | translation>
Total findings: N (F: x, S: y, M: z)
New since round N-1: K (on round 1, K = total findings โ no prior round)
Accepted: P (all findings โ v0.1)
Deferred: 0 (v0.1 โ see issue #305 for v1.0)
DR signal: <fired | not fired>
Cost-cap signal: <fired | not fired>
## Accepted
- [Fatal] <finding-id>: <one-line summary>
- [Significant] <finding-id>: <one-line summary>
## Deferred (v1.0 โ empty in v0.1)
(none)
The ledger is emitted every round regardless of cost_cap_threshold / dr_signal_findings values (those args control prompts, not emission). The ledger format is unchanged; its Total findings: N (F: x, S: y, M: z) counts now derive from the orchestrator's own section count of the cited findings file (the same single source as the score, #366), with the receipt's SEVERITY-COUNTS: line as a declared cross-check.
Diminishing-return signal (standalone-mode, interactive only, #303): When dr_signal_findings != null AND LOCAL round โฅ 2 AND the count of NEW (delta-vs-prior-round) Fatal+Significant findings โค dr_signal_findings, emit prompt: "Red-team round N surfaced only K NEW Fatal+Significant findings. Diminishing returns reached. Continue or escalate?" Non-interactive: log DR signal: fired in the round ledger; no prompt; loop continues.
Cost-cap prompt (standalone-mode, interactive only, #303): When cost_cap_threshold != null AND LOCAL round โฅ cost_cap_threshold, emit prompt: "Red-team round N (cost-cap threshold = T). Score progression: [list]. Continue or escalate?" Non-interactive: log Cost-cap signal: fired in the round ledger; no prompt; loop continues.
Combined-prompt rule: When both signals fire in the same round in interactive mode, emit ONE combined prompt: "Red-team round N: cost-cap exceeded (threshold T) AND diminishing returns (K NEW findings โค S). Continue or escalate?"
How to Use
1. Determine artifact type and fix mechanism
| Artifact | Fix Mechanism |
|---|
| Design doc | Plan Writer subagent revises the doc |
| Implementation plan | Plan Writer subagent revises the plan |
| Code / implementation | Fix subagent (new, not the original implementer) |
| Documentation | Fix subagent |
| Standalone invocation | Caller decides |
2. Dispatch Devil's Advocate
Use the red-team-prompt.md template in this directory. Provide:
- The full artifact content (include in dispatch file, don't make the subagent read files)
- Project context (existing systems, constraints, tech stack)
- What the artifact is supposed to accomplish
Dispatched as the crucible-red-team agent type, which pins the model to Opus โ
adversarial analysis needs the best model (see agents/crucible-red-team.md). The pin
is enforced by the agent def regardless of the orchestrator's own model; do not pass a
call-level model:.
If subagent_type: crucible-red-team fails to resolve (the agent defs are not installed โ
see shared/harness-adapter.md ยง8), fall back to general-purpose on the inherited model
and emit a one-time visible warning ("agent type crucible-red-team not installed; the
red-team is running on the inherited/session model โ recall guarantee NOT enforced; install
per harness-adapter ยง8") rather than degrading silently. The trigger is the observable
type-resolution failure, not a transcript/metadata read.
3. Process findings
Single source of truth (#366). The reviewer WROTEs its rich findings to the cited findings file ([FINDINGS_OUTPUT_PATH]) and returns an RCPT v1.1 receipt citing it. Both the qualitative branches below and the weighted-score loop (step 4) derive from the orchestrator's own count of the cited findings file's ### Fatal Challenges / ### Significant Challenges sections โ the same single source, so the qualitative verdict and the score cannot diverge. The receipt's CLAIMS / SEVERITY-COUNTS: line remain reviewer-declared cross-checks, not the score source.
- No Fatal/Significant issues (cited findings file has zero
### Fatal Challenges / ### Significant Challenges entries): Artifact is approved. Proceed.
- Fatal/Significant issues found (cited findings file has โฅ1 such entry): Compute the weighted score (Fatal=3, Significant=1) from those sections. Dispatch fix mechanism. Then go to step 4.
- Architectural concerns: Escalate to user immediately. Do not attempt to fix.
Tier-1 structural lint (standalone, #366). The same RCPT v1.1 receipt red-team-prompt.md emits is received here regardless of caller. Standalone runs the v1.1 Tier-1 structural linter only (per shared/return-convention.md's Integration Checklist โ link it, don't copy), including the mandatory TRIPWIRE: / SUPERSEDES: structural checks. Standalone does NOT run QG's Layer-2 sweep โ the tripwire manifest, the 7-step dispatch-loop sweep, SUPERSEDES: processing, and receipt-ledger.jsonl parent-child binding are QG-only (only QG has the multi-dispatch manifest those operate over). In standalone the TRIPWIRE: / SUPERSEDES: lines are validated structurally but are inert as tripwires (no manifest to sweep). A Tier-2 witness re-read of the receipt's grep is permitted but optional.
4. Re-review after fixes
Dispatch a NEW Devil's Advocate subagent (fresh, no prior context, subagent_type: crucible-red-team). Compute the weighted score from the same single source โ the orchestrator's count of the new round's cited findings file's ### Fatal Challenges / ### Significant Challenges sections (not from the return prose, not from CLAIMS) โ and compare:
- Strictly lower weighted score: Progress. Loop back to step 3.
- Same or higher weighted score: Stagnation. Escalate to user with findings from both rounds.
What the Devil's Advocate is NOT
- A code reviewer (don't check style, naming, or quality โ that's
crucible:temper)
- A blocker for the sake of blocking โ challenges must be specific and actionable
- A rewriter โ they challenge, they don't produce an alternative
Depth Calibration
If a reviewer returns fewer findings than expected, the review is likely shallow. Dispatch a second reviewer (subagent_type: crucible-red-team, same Opus pin) with the instruction: "A prior reviewer found N issues. Find what they missed."
| Artifact | Expected findings (Fatal + Significant) | Minimum dimensions covered |
|---|
| Design doc | 5-10 | All 6 |
| Implementation plan | 3-8 | Fatal Flaws, Hidden Risks, Fragility, Assumptions |
| Code (feature) | 3-6 | Fatal Flaws, Hidden Risks, Fragility |
| Code (refactor) | 2-5 | Fatal Flaws, Assumptions, Completeness |
These are guidelines, not quotas. A genuinely clean artifact with 1 finding and thorough dimension coverage is fine. A 1-finding review that only addresses one dimension is shallow regardless of the artifact.
The Iron Law
No artifact ships without adversarial review.
Code review is necessary but not sufficient.
Code review checks quality โ is the code correct, clean, well-structured? Red-teaming attacks assumptions โ will this actually work under adversarial conditions? What happens when inputs are hostile, dependencies fail, or load exceeds expectations? These are non-overlapping concerns. Passing code review is not evidence that red-teaming is unnecessary.
Rationalization Prevention
| Excuse | Reality |
|---|
| "Code review already passed" | Code review and red-teaming have non-overlapping coverage. Review checks quality; red-teaming attacks assumptions under adversarial conditions. Both are required. |
| "This is a minor change" | Minor changes in critical paths have disproportionate blast radius. Small diffs are where subtle bugs hide โ less code to review means less obvious where to look. |
| "We're behind schedule" | Skipping adversarial review saves hours now, costs days when the issue surfaces in production. Red-teaming is the cheapest place to find these issues. |
| "The design was thorough" | Thorough designs have thorough failure modes. Complexity = attack surface. The more thought went in, the more assumptions to challenge. |
| "Just a refactor, behavior unchanged" | Refactors are where equivalence assumptions hide. Red-team verifies the equivalence claim โ the most dangerous bugs are ones where "nothing changed" but something did. |
| "Quality gate will catch it later" | Quality gate invokes red-team. Skipping here means skipping there. |
| "The inquisitor already tested it" | Inquisitor writes executable tests for cross-component behavior. Red-team attacks design assumptions and failure modes that can't be expressed as tests. Different tools. |
| "We already did N rounds" | Prior rounds found things to fix. That's evidence the artifact needed review, not evidence it's now clean. Fresh eyes, every round. |
Red Flags
Process violations โ Never:
- Reuse the same reviewer subagent across rounds
- Pass prior findings to the next reviewer
- Skip re-review after fixes ("the fixes look fine, let's move on")
- Ignore Fatal issues
- Proceed with unfixed Significant issues
Skip rationalizations โ STOP if you catch yourself thinking:
- "This artifact doesn't need adversarial review"
- "The scope is too small for red-teaming"
- "We're running behind, skip this pass"
- "Code review / inquisitor already covered this"
- "The user said to skip it" (the user can override, but name the risk explicitly first)
Dual-Mode Operation
Red-team operates in two modes depending on the caller:
When invoked by crucible:quality-gate: Run single-pass only. Return findings for this round. Do NOT iterate, do NOT apply stagnation detection, do NOT dispatch fix agents. Quality-gate owns the loop, stagnation detection, and fix dispatch. You are a reviewer, not a coordinator.
Cost-cap surfaces (#303): When invoked by quality-gate, red-team does NOT emit round-N-ledger.md, NOT process cost_cap_threshold / dr_signal_findings args, and NOT emit DR/cost-cap prompts. Quality-gate owns the ledger emission and prompt surfaces in that path. This preserves the existing dual-mode contract and prevents double-emission.
When invoked directly (e.g., by crucible:finish or standalone): Run the full iterative loop with stagnation detection, fix dispatch, and escalation as described above.
Multi-model consensus: When invoked by quality-gate on consensus-eligible rounds, quality-gate handles the multi-model dispatch via the consensus MCP tool. Red-team itself does not call consensus โ the quality-gate orchestrator substitutes a consensus call for the red-team dispatch on eligible rounds. When invoked standalone, red-team uses single-model dispatch only.
Terminal Verdict Emit
Direct invocation only. When operating in single-pass mode (invoked by quality-gate), skip this section entirely โ quality-gate owns the ledger emit on that path (no double-emission).
When the iterative loop reaches its terminal verdict (clean โ no Fatal/Significant โ or an escalation exit: stagnation / architectural concern), emit ONE Tier B STUB JSONL line to the central ledger (~/.claude/crucible/ledger/runs.jsonl) via the emit CLI per the canonical protocol at skills/shared/ledger-append.md โ resolve scripts/ledger_append.py by absolute path from the plugin root and run python3 <script> emit - '<json>'.
- The
emit CLI owns the mechanics: graceful skip on CRUCIBLE_CALIBRATION_DISABLED=1 (L-6), dedup by (run_id, skill="red-team") (L-2), and auto-fill of repo + schema_version. If the script can't be resolved, warn to stderr and skip โ never block.
- Populate ONLY meaningful values (
repo is auto-filled by the emit CLI): schema_version: 2, run_id (UUIDv7 via scripts/uuid7.py), skill: "red-team", tier: "B", verdict (map clean โ PASS; stagnation โ STAGNATION; any other escalation โ ESCALATED; architectural โ ARCHITECTURAL), timestamp (ISO-8601 UTC), gated_files (the reviewed artifact's files, repo-relative), artifact_type.
- Set ALL calibration fields EXPLICITLY null per the "Tier-B null semantics" of
shared/ledger-append.md: severity_histogram, highest_finding, would_have_shipped_without_gate, findings_count, confidence, chunk_hash, rounds, predicted_falsifier โ all null. Also gated_files_truncated: 0 and comment: null. Keep backfilled: false, falsified: null, falsified_by: null.
External Model Review (Optional)
Direct invocation only. When operating in single-pass mode (invoked by quality-gate), skip this section entirely โ quality-gate handles its own external review integration.
After dispatching the host red-team subagent, call the external_review MCP tool with:
prompt: contents of skills/shared/external-review-prompt.md
context: same artifact + attack prompt context provided to the host reviewer
skill: "red_team" (top-level argument for per-skill toggle enforcement)
metadata: {"skill": "red_team"} (traceability)
Per-skill toggle: The server checks the skill argument against skills.red_team in the external review config. Only active if set to true. If the external_review MCP tool is unavailable or the call fails, skip silently and proceed with host findings only.
Append external perspectives after the host Devil's Advocate findings in the output. External findings use the same Fatal/Significant/Minor classification but are informational only โ they do NOT count toward stagnation scoring (INV-2). Only host red-team findings drive the scoring algorithm.
Integration
Called by:
- crucible:quality-gate โ at each gate point (single-pass mode). Build invokes quality-gate, which invokes red-team.
- crucible:finish โ before presenting options (full loop mode, directly, not via quality-gate)
Pairs with:
- crucible:innovate โ innovate runs before red-team at each gate
See prompt template: red-team/red-team-prompt.md