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spectacles-connected-lenses

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Aktualisiert6. März 2026 um 14:30

Reference guide for real-time multiplayer AR on Spectacles using Connected Lenses and Spectacles Sync Kit — covering session creation/joining with joinOrCreateSession (including 'already-in-session' error handling), TransformSyncComponent for position/rotation replication, RealtimeStore for shared key-value state (max 512 bytes per key), NetworkEventSystem for one-shot broadcast events, EntityOwnership for physics authority, Lens Cloud for persistent cross-session data, and patterns for turn-based (Tic Tac Toe) and real-time physics (Air Hockey). Also covers late-joiner state sync, transform drift mitigation, and store size limits. Use this skill whenever multiple Spectacles users need to share AR objects or state — covering Tic Tac Toe, Air Hockey, Laser Pointer, High Five, Shared Sync Controls, Spectacles Sync Kit, and Think Out Loud samples.

Installation

Mit Codex oder Claude installieren Kopieren Sie diesen Prompt, fügen Sie ihn in Codex, Claude oder einen anderen Assistant ein und lassen Sie die Skill-Seite prüfen und installieren.

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