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game-feel-and-juice

Sterne23
Forks1
Aktualisiert30. Juni 2026 um 20:32

Use when designing, tuning, or reviewing the moment-to-moment feel of ANY action in ANY genre — responsiveness, input latency, forgiveness windows (coyote time, input buffering), the juice toolkit (hit-stop, screen shake, squash/stretch, particles, easing, sound layering), the 12 animation principles, camera feel, and UI/menu feel. Also use to diagnose controls that feel floaty, laggy, mushy, weightless, or a screen so noisy you can't read game state. Triggers on "game feel", "juice", "juicy", "feels floaty", "feels unresponsive", "input lag", "coyote time", "input buffering", "hit-stop", "screen shake", "squash and stretch", "easing", "tweening", "feedback", "make it feel good", "game feels mushy".

Installation

Mit Codex oder Claude installieren Kopieren Sie diesen Prompt, fügen Sie ihn in Codex, Claude oder einen anderen Assistant ein und lassen Sie die Skill-Seite prüfen und installieren.

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