| name | score-readability-from-game-camera |
| description | Use when evaluating whether an asset, icon, VFX, or render remains readable from the intended 2.5D gameplay camera or HUD scale. |
| version | 1.0.0 |
| author | Project Agents |
| license | Project-internal |
| metadata | {"hermes":{"tags":["evaluation","asset-review"],"related_skills":["asset-prompt-core","asset-metadata-writer"]}} |
score-readability-from-game-camera
Overview
evaluating whether an asset, icon, VFX, or render remains readable from the intended 2.5D gameplay camera or HUD scale.
When to Use
- During asset gacha scoring.
- Before promoting generated candidates.
- When repairing prompt drift.
Readability Dimensions
Score each 0–5: silhouette, value grouping, camera scale, gameplay role read, foreground/background separation, VFX occlusion, pixelization survival.
Output fix prompts for camera_readability_pass when score is weak.
Output Contract
candidate_id:
score:
subscores: {}
keep_reasons: []
reject_reasons: []
required_mutations: []
promotion_decision: reject | iterate | shortlist | human_review
Common Pitfalls
- Scoring beauty instead of game usefulness.
- Ignoring IP/readability because the image looks cool.
- Failing to write mutation instructions.
Verification Checklist