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sentis-profiling

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Aktualisiert17. Juli 2026 um 13:04

Measure and diagnose Unity Sentis 2.6 (com.unity.ai.inference) inference performance. PRIMARY path = an agent-drivable code warm-bench (editor Unity_RunCommand) plus the Unity_Profiler_* MCP tools — these yield NUMBERS; the AI Assistant integration (6.4+) is a secondary, human-driven qualitative aid. Use whenever the task is: getting warm/cold latency numbers for a Sentis model, A/B-ing quantization or backends, finding the real bottleneck (compute vs readback vs KV round-trip), explaining a frame spike / stall / GC, detecting CPU-fallback layers, checking FPS budget, or deciding whether async readback / ScheduleIterable is defending FPS. Trigger even for vague asks like "why is my game slow when the model runs", or measuring/validating on a REAL build target (Android via adb, macOS standalone) — the editor only proxies a desktop ship, not a phone. Owns this project's measurement log (reference/measurements.md). Pairs with sentis-inference (the optimization levers the diagnosis points to).

Installation

Mit Codex oder Claude installieren Kopieren Sie diesen Prompt, fügen Sie ihn in Codex, Claude oder einen anderen Assistant ein und lassen Sie die Skill-Seite prüfen und installieren.

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SKILL.md
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