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flutter-ai-skills
flutter-ai-skills enthält 11 gesammelte Skills von smurzaliev, mit Repository-Berufsabdeckung und Skill-Detailseiten auf SkillsMP.
Skills in diesem Repository
Генерация и рефакторинг Flutter экранов для Beeline v4 с Clean Architecture + BLoC + Design System
BLoC pattern implementation with events, states, and best practices. Use when implementing state management with BLoC, creating new BLoCs, or when user asks about "BLoC", "events", "states", or "flutter_bloc".
Domain/Data/Presentation layers with dependency rule enforcement. Use when structuring new features, organizing code, or when user asks about "clean architecture", "layers", or "separation of concerns".
GetIt and Injectable setup for dependency injection. Use when setting up DI, registering dependencies, or when user asks about "dependency injection", "GetIt", "Injectable", or "service locator".
Either/Result pattern and Failure classes for error handling. Use when implementing error handling, creating failure types, or when user asks about "error handling", "Either", "failures", or "exceptions".
Feature-first folder organization for Flutter projects. Use when creating new features, reorganizing code, or when user asks about "folder structure", "feature modules", or "project organization".
BLoC state transition testing with bloc_test package. Use when testing BLoCs, Cubits, or state management logic. Covers blocTest, state verification, and mock setup.
Mocktail and Mockito patterns for Flutter testing. Use when setting up mocks, stubs, or verifying interactions. Covers mock creation, argument matchers, and verification.
Master TDD red/green/refactor cycle for Flutter development. Use when writing new features, fixing bugs, or when user mentions "TDD", "test-driven", or "write tests first". Enforces disciplined testing approach.
Pure Dart function and class testing patterns. Use when testing domain logic, use cases, utilities, or any non-widget code. Covers mocktail, test organization, and assertions.
Widget tree testing with pump, find, and interaction simulation. Use when testing UI components, screens, user interactions, or widget behavior. Covers tester, finders, and matchers.